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SubjectDUALIS R9 & NESCafe 0.59 Reply to this message
Posted byHawq
Posted on06/06/05 11:01 AM

DS emu, heres whats new:

  • Fixed crashes when unsupported CP15 operations are invoked

  • Added optional mirroring of IPC to 0x027FFxxx
  • Fixed time/date data

  • Added support for direct color OBJs
  • Added support for 16-color rotoscaled OBJs
  • Fixed clipping of hflipped 16-color OBJs
  • Fixed rotoscaled 256-color OBJs
  • Fixed 512-pixel wide text BGs
  • Fixed screen size error for the D3D renderer

Get from here

A refreshing coffee oh wait thats another nescafe I'm thinking of isnt it? this ones a Java Nes emu, heres whats new:
    NESCafe Improvements
  • Support for recording and playing back Movie recordings of Games
  • Game Genie Applet Tag GAMEGENIE has been added
  • Added Game Subtitles (currently only for Punch-Out but more to come)
  • Display the 64 Sprite Tiles by hitting F9.
  • Change emulation speed by hitting F11 (to decrease) or F12 (to increase)
  • Save States file is tagged format and has embedded screenshot.
  • Uusers can browse the Saved States by screenshots.
  • Improved the Debug Engine (press F5 to enter Debug Mode)
  • Added DISABLEDEBUG Applet Tag to prevent Debugger being used.

    Emulation Improvements
  • 4 CPU Cycles between start of Vertical Blank and NMI Interrupt
  • Zero Page Y wraps correctly (Cheers Blue Hawk)
  • Indirect X and Indirect Y wraps correctly (Cheers Blue Hawk)
  • ADC and SBC Overflow Flag logic has been corrected
  • Reserved Bit is set for PHP instruction (Cheers Blue Hawk)
  • Fixed NMI and IRQ by setting the Reserved Bit
  • Reset Sound Hardware on Game Load
  • Sprite limit set when 8 or more sprites encountered on scan-line.

Get from or indeed try it out here

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