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Subject5 emu updates Reply to this message
Posted byHawq
Posted on06/13/05 01:34 PM



Gens32 v2.29
Genesis/Sega CD/32X emu, heres whats new:

  • 1) Less system resource needed.maybe slowdown/speedup in some PC,if this hanpped,just turn on the"Full Speed" option.
  • 2)"Edit Config" option back again.
  • 3)Bug of Set display mode was Fixed.Without test,becaouse no Win98.
  • 4)Some change in Sound system,"Power Instinct(J)[!]" worked more correct now.
  • 5)bug of "freely update" was fixed.
  • 6)Try to fix PWM sound. -_-b a lot of noise in some games...
  • 7) Find more yourself...

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XMame PSP v0.71 r0.1
Mame for the rev 1.00 PSP, heres what it supports:
  • Mr. Do!
  • Genpei ToumaDen
  • Hopping Mappy
  • Sky Kid Deluxe (Set 1)
  • The Return of Ishtar
  • neato burrito
  • Rolling Thunder (new version)
  • Wonder Momo

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SNEeSe 0.84
Snes emu, heres whats new:
    Source:
  • Fixed a flaw that caused problems during linking
  • Fixed a bug in the makefile that caused 'make clean' to not remove the binary

    SPC700:
  • Fixed a bug in the timing of timer 2
  • Fixed a bug in the timing of SPC700 opcode execution
  • Fixed a bug affecting all of the SPC700 timers, causing the delay needed for cases where the timer target is set previous to the current position to only be applied in all cases where it was not needed
  • Rewrote entire core, replacing it with a cycle-based core written in C; helps Tales of Phantasia and games by Enix
  • Corrected timer counter registers to not be reset on write, and corrected most write opcodes to read first, thanks to anomie for research confirming this theory

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bsnes v0.007a
Snes emu, heres whats new:
  • HDMA was not running during DMA transfers
  • Emulator did not recognize any filetype other than .smc
  • Added configuration file support and imported my vector/string/config libraries into bsnes
  • Added option to use system RAM instead of video RAM for display, this can greatly increase speed on certain video cards
  • Increased speed by ~15% by adding 256x224 renderer (still very buggy when the SNES mixes video modes mid-frame)
  • mvn/mvp opcodes were not setting the DB register
  • Fixed joypad input in many games (Super Mario: All Stars, Dragon Quest III, etc.)
  • Major speedup with frakeskip option
  • Fixed default aspect ratio when emulator is first started
    There's probably a lot more, but that's all I remember offhand... this release should be a lot closer to the quality of v0.005a, but still needs a bit more polishing.

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DAPHNE v0.99.7pre4
Arcade laserdisc emu for long forgotten (by many probably) games such as Dragons Lair, Space Ace, Mad Dog Mcree etc.. no info on whast new in this beta so its a grab & try release really
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