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> Yes, that's a good analogy. I've heard that Namco System 11 (or 22 or both?) > also stored data in ROM. In the case of Namco hardware, textures were usable by > the rendering hardware while in ROM.
System 22 pulls textures straight out of rom. System 11 is PSX based and the textures are read out of rom into ram and then dma'd into vram.
smf
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