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> I've inside knowledge of both systems, and you ask any Sega AM developer which > was the more powerful hardware system, and they will say Model 3 Step 2/2.1, not > Model 3 Step 1 or 1.5 though.
Inside knowledge? Are you a developer that has worked on these systems for Sega? Are you friends with the Sega AM2 team? No? Oh....
> The sad thing is that you say Naomi was more powerful than Model 3, then why did > Sega not port the following games: > > Daytona 2 BOTE or PE > Scud Race/Super GT > Emergency Call Ambulance > Spikeout/Spikeout FE > Dirt Devils > LA Machine Guns > > Infact most of them didn't get ported, and if you played/seen the XBOX Outrun 2 > levels of Scud/Daytona 2 you'll know they look nothing as good as the Arcade > version.
This is absurd. Do you honestly think an XBox can be out-done by Model 3? Comparing levels between 2 different games is laughable.
As for why these games weren't ported, who knows? Maybe they figured they wouldn't be as fun on a console. Maybe they didn't have time to waste on countless arcade conversions and wanted to focus on better games? Gunblade NY wasn't ported either to my knowledge so why would LA Machineguns be any different? Scud Race ran on Step 1.5 hardware which you yourself acknowledge was less powerful than Naomi hardware and is what I've been saying all along.
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