Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext ThreadShow in Flat Mode*


SubjectblueMSX 2.3.1 - RIN 1.26 Reply to this message
Posted byKeith|EF
Posted on06/25/05 06:50 PM



blueMSX 2.3.1 Released

Update of the debugger :
- Added Japanese translation of the debugger
- Added assembly style flags (in addition to the other flags) in the CPU registry window.
- Added set breakpoint dialog that takes an address or a symbol
- Updated BiFi's breakpoints (he'll release a description about it soon after our release)
- Added BiFi's debug command (see his description that is coming)
- Made step over work with block commands (ldir, cpir, otir, ....)

Bugfixes :
- Fixed ASCII SRAM mapper bug
- Fixed minor bug in debugger hotkeys
- Fixed memory address input to work with large numbers
- Fixed bug in debugger that made writing to memory and registers to fail
- Fixed bug that made dropdowns in debugger to show incorrectly on some Windows machines
- Fixed VDP bug that made the intro to the game FEEDBACK to fail (command engine now continues to execute after screensplit)
- Fixed VDP bug in the PSET command (made the stars show incorrectly in the game FEEDBACK)
- Fixed bug in fullscreen mode when using F12 (reset) if the menu is visible

http://www.bluemsx.com/

- - - - - -

RIN (Gameboy/Gameboy Color emulator) 1.26 has been released for the PSP Handheld.

v1.26
+ Corrected freezing bug
+ Compiler Modification

http://mirakichi.hp.infoseek.co.jp/software/RIN.html

- Keith | www.emufanatics.com

-
Entire Thread
Subject  Posted byPosted On
*Kega Fusion 3.3, DSemu 0.4.2, VBA for PSP v003, HuE for PSP 0008   Hawq06/25/05 10:49 AM
.*HuE for PSP 0009 - SSSPSX 0.0.19 - SSSPSXPAD 1.6 - Jnes 0.6 - History.dat 0.97c - MEKA 0.71  Keith|EF06/25/05 02:29 PM
...blueMSX 2.3.1 - RIN 1.26  Keith|EF06/25/05 06:50 PM