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Well a smaller monitor won't mean less flicker but it will mean a smaller picture :D
My Sony monitor is a 24". It all depends on the circuitry of the monitor ie the electron beams and the screen etc.
I just checked my WinUAE setup and indeed I run it at 640x480 @ 50Hz and don't experience flickering that makes games unplayable like you mentioned.
Your either going to have to live with playing Amiga games at 100Hz (PAL) or invest in a new monitor, preferably one with a Sony FD Trinitron Tube ie Dell P1130/HP P1130 is the most common.
> i've got a cheap proview 19inch monitor (i think this brand doesn't even exist > anymore ;-)) > 50hz is really bad on that thing - play more than 5 minutes and get a > headache!!! > > for snes games, using the ntsc-version is actually the best solution, i think. > but for amiga-emulation, most games are pal - switching to 60hz makes them > smooth but speeds them up by about 16,66%! so i think i simply have to live with > my problem... or i could buy a 10inch monitor so that 50hz isn't that bad ;-))) > > > > 50Hz doesn't flicker too bad on my monitor though, slightly more flicker than > > 60Hz thats all. > > > > What CRT monitor are you using? > > > > I'm using a Sony GDM-FW900. I don't think all monitors handle low refresh > rates > > as good as each other so the quality will vary from monitor to monitor. > > > > Is there not a NTSC version of the game(s) you are playing in Zsnes? > > > > > > > thx, this program really works, but 50hz is really really flickering!!! > > > > > any other idea to get non-flickering results and have smooth scrolling > > with > > > > pal > > > > > games? > > > > > > > > Switch off Vsync in the emulator and run your resolutions at 100Hz. > > > > > > > > -Sune > > > > > > > > > > i just tried it in zsnes -> 640x480 DR, 100hz, noeffects, no vsync, no > tripple > > > buffering > > > it's quite smooth but still, side scrolling kind of blurs the screen. but > it's > > > still not near playing ntsc-games@60hz! > > > > > >
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