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SubjectRe: The New Tetris video Reply to this message
Posted byMooglyGuy
Posted on07/20/05 11:25 AM

> The core emulator of both PJ64 and 1964 (and likely the lesser
> complete ones) all lack something... an accurate core to work off of, and the
> video plugins also lack knowledge of a few UCODEs (such as the one that powers
> Indiana Jones and Battle for Naboo.)

This is somewhat true. However, optimally, an emulator would lack knowledge about all microcodes. It would just emulate uploading the appropriate data to the goddamn RSP, and it would just emulate the goddamn RSP, and everything would be just peachy. But nobody wants to make that step because they're afraid it'll be slow and none of the kiddiez want that. Even though a decently-written one wouldn't be slow.

Entire Thread
Subject  Posted byPosted On
*The New Tetris video  RoushiMSX07/18/05 07:54 PM
.*Re: The New Tetris video  Ooga07/19/05 12:13 PM
..*Re: The New Tetris video  VmprHntrD07/19/05 02:19 PM
...*Re: The New Tetris video  Bart T.07/19/05 05:11 PM
....*Re: The New Tetris video  VmprHntrD07/19/05 07:14 PM
......Re: The New Tetris video  MooglyGuy07/20/05 11:25 AM
......*Re: The New Tetris video  Bart T.07/20/05 02:53 PM
.......*Re: The New Tetris video  MooglyGuy07/22/05 11:36 AM
.*Stunt Racer 64  RoushiMSX07/19/05 06:16 AM
..*Re: Stunt Racer 64  VmprHntrD07/19/05 03:17 PM
..*on the gfx  Pr3tty F1y07/19/05 10:27 AM