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> > But Strider is still the original. > > > > -Prophet- > > www.retrogames.com > > > > > > Not to mention that Strider has a more fair gameplay setup. In many areas of the > game, Osman simply feels cheap. Why do I have to hit the boss 80 times to kill > him, or even 5 or 6 times for a regular enemy. I realize Osman doesn't use a > weapon (as compared to Striders laser(?) sword) but it would still be nice if > there was some additional range, power or diversity of the attacks... > > The bullets and other projectiles that cause damage are also alot harder to > avoid. Overall, I dont think the game would be possible to finish on a credit > the same way Strider can be. (I havent tried other difficulty settings yet - > just the default) To me that seperates a well balanced game from a simple > quarter muncher / button masher. Granted, Osman does have some depth... but the > game isn't deep enough for me to figure out how to finish it on 25 cents. > > The graphics are nice, ya.... but overall with Strider the sprites are larger > and animate just as fluidly as Osman which is a few years newer. I also perfer > the Strider score as opposed to the music I cant even remember in Osman. > > And yes, Strider is still the original and will be in my memory long after Osman > simply becomes 6 megs of used diskspace. (Absolutely no insult to Haze or > Mamedev for their astounding developments that made these comments possible - I > have never seen and will never expect to see a working Osman arcade machine in > my lifetime) > > The game is ok, but its really just a shadow of its big brother... too bad we > never saw a 'real' Strider 2. > > Mame On! >
You can play the "real" Strider 2 in ZiNc ;).
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