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SubjectMAME 0.99u1 & mame32u.99.1 new Reply to this message
Posted byHawq
Posted on08/11/05 06:43 AM



    MAMETesters Bugs Fixed
  • medlanes061gre [MASH]

    Source Changes
  • Undid a hack that was accidentally left in the MCR games in the last release. [Aaron Giles]
  • Fixed bug in spiders that caused bad video in cocktail mode. [Hans Andersson]
  • Fixed several problems in the H8/3002 core. Improves sound in Namco System
    12 and ND-1. [cync]
  • Fixed sound banking in Go Go! Mile Smile. [Pierpaolo Prazzoli]
  • Fixed crash in mystwarr games. [R. Belmont]
  • Figured out encryption key for Graplop (set 2). [MASH]
  • Rewrote the configuration reader/writer code to be more generic and easier
    for other subsystems to plug into. This necessitated a rewrite of the way
    the existing code reads config data. As a result, your game.cfg files will
    be invalid after this update. Your default.cfg and existing controller-
    specific .cfg files should work fine. [Aaron Giles]
  • Fixed all the mystwarr.c games so they pass their service mode mask ROM
    tests, with the exception of Metamorphic Force (it gets hung up on the road
    generator ("LVC") test for some reason). [R. Belmont]
  • Fixed Monster Bash (2-board version) so it works now, though the graphics
    are still not perfect. [David Haywood, MASH]
  • Turned off -fomit-frame-pointer in optimized builds. It was leading to
    crashes when used with setjmp/longjmp on Windows builds. [Aaron Giles]
  • Fixed tilemap priorities and sprites in Flying Tiger. [Pierpaolo Prazzoli]
  • Added green overlay to Meadows Lanes. [MASH]

    Major improvement to the YMF271 sound core: [Ville Linde]
  • Fixed timer A calculation
  • Fixed note pitch calculation
  • Added envelope generator
  • Added stereo panning and fixed other volume calculations
  • Added FM sound generation

    Various improvements to the simple Deco 156 games: [David Haywood]
  • Modified video code to use the functions in deco16ic.c
  • Changed Osman to default to 3 buttons as per Guru's eeprom dump.

    Namco System 22 update: [R. Belmont]
  • Hooked up MCU/CPU communications properly
  • The MCU now reads the controls in Prop Cycle, Alpine Racer, and Cyber Cycles
  • Sound effects and music are now present in all Super System 22 games

    New games added or promoted from NOT_WORKING status
  • Lotto Fun 2 [Aaron Giles]
  • Pit Boss [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
  • Trivia ? Whiz [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
  • Tic Tac Trivia [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
  • Phraze Craze [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
  • Top Gunner [Mathis Rosenhauer]

    New clones added
  • Omni [Pierpaolo Prazzoli]

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Subjectmess .99b new Reply to this message
Posted byHawq
Posted on08/11/05 02:19 PM



    New System Drivers Supported (in no particular order):
  • VC4000 [PeT, Manfred Schneider]

    System Driver Changes:
  • [AMSTRAD] Added green screen display configuration setting. [bobz]
  • [COCO/DRAGON] Fixed a rounding error in cassette loading that affected the Dragon game "Screaming Abdabs". (bug #735) [Nate Woods]
  • [DGNALPHA] Fixed NMI interrupt, so that Dragon Data Alpha OS-9 can now boot. [Phill Harvey-Smith]
  • [MAC] Fixed endian problems under big endian hosts. [Nate Woods]

    User Interface Changes:
  • [Windows GUI] Refactored INI parsing out of the main option code. This should make it easier to swap out a different configuration file system. [Nate Woods]
  • [Windows GUI] Fixed minor cosmetic bug in the Interface Options dialog. (bug #732) [Nate Woods]
  • [Windows GUI] Added a feature whereby the GUI will watch the BIOS directories and automatically reaudit files that are added, removed or modified in those directories. [Nate Woods]
  • [Windows GUI] Changing BIOS or Samples directories will now only reaudit systems for which they are relevant. [Nate Woods]

    Imgtool Changes:
    (none)

    Source Changes:
  • The core is based on MAME 0.99. This incorporates all features of the update to this core. [MAME team]
  • [Messtest] Now raises an error when a blank screenshot is emitted, as that is almost always a sign of an error. [Nate Woods]

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SubjectMAME32FX 0.99u1 Reply to this message
Posted byHawq
Posted on08/12/05 06:10 AM



Unofficial mame now up to date with the diff release
NOTE: It's recommended you delete the entire content of \CFG\ directory before start the emulator.
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