> > > for example, developers aren't permitted to touch the second cpu,
> > > there is no such restriction on the open source side.
> > I don't understand... why would Sony do something that would (seemingly)
> > their product? Is there some severe downside to using this second CPU that
> > wants to avoid, or is it something more sinister, like intentionally crippling
> > 3rd party games so that Sony's own games sell better or something?
> There is nothing quite so sinister about it, it's merely just the way it was
> spec'd. That isn't to say that Sony won't allow direct access to it in the
> future. As it stands the second CPU handles the media functions which is fair
> enough. The PSP is library locked to 222mhz and developers have been able to
> pull off amazing stuff with that limitation. We'll likely see that restriction
> lifted when Sony get around to putting out that new battery (30% more life)...
So you didn't hear the thing about Gran Turismo is going to be the first game which uses it at 333mhz then ;-)
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