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SubjectZSNES 10/8 WIP Reply to this message
Posted byPr3tty F1y
Posted on10/09/05 09:15 AM

Get It Here!

Whats New:

* ALL: Auto-increase save slot now shows the right slot onscreen, and works while recording movies as well. [grinvader]
* ALL: New frameskip code. [pagefault]
* ALL: SPC700 and DMA fixes [pagefault]
* ALL: Fixed SRAM Check+Save once and for all. [Jonas Quinn]
* ALL: Stupid (and old) mistake successfully corrected after manual tracking, fixed bug #52, and probably lots of other sound issues upon state load... Thanks to Jonas Quinn for helping. [grinvader]
* ALL: Fixed sound after loading certain savestates. [Jonas Quinn]
* ALL: Added Jonas Quinn to the Developer list in the about menu [Nach]
* ALL: Fixed crash when mmx is disabled and 25% scanlines with interpolation is enabled (bug #142) [Jonas Quinn]
* W_L: Notebook battery status option is now availabe in the Misc Keys window (Thanks to David Lee Lambert for code used in Linux port with this) [pagefault, Nach]
* SDL: Removed dangerous checking of enviroment variable for user's home path. [Nach]
* WIN: Added 1680x1050 FDR, and 1600x1200 FDR/FDS. [Aerdan]
* WIN: Fixed corrupted graphics when alt-tabbing [pagefault]
* MOV: Powercycling sequence corrected, should now work with everything - thanks to pagefault for pointing out the errors [grinvader]
* SRC: Cleaner code for repackfunct, it was rather pitiful. [grinvader]
* SRC: Little source cleanup in spc700.asm [grinvader]
* SRC: Removed some alignment dependancy, removed some archaic code such as Dracula X hack. [Nach]
* SRC: Some cleanup [Nach]

_ _ - - = = Pr3tty F1y = = - - _ _

Entire Thread
Subject  Posted byPosted On
.ZSNES 10/8 WIP  Pr3tty F1y10/09/05 09:15 AM
.*I couldn't find the 1680x1050 resolution in the menu -nt-  Buveed10/11/05 00:14 AM
..*Re: I couldn't find the 1680x1050 resolution in the menu -nt-  Pr3tty F1y10/12/05 08:51 AM
...*Ahh, i see. -nt- thanks.  Buveed10/12/05 03:01 PM
.*Re: ZSNES 10/8 WIP  Ashurax10/10/05 04:29 PM
.*I will not rest until Clay Fighter's theme song vocals are properly played back. -nt-  SatsuNoHiTo10/09/05 08:40 PM
..*It plays in SNeESe. (Then it crashes, heh) (nt)  R. Belmont10/13/05 08:57 PM
..*Agreed, there are still issues to be worked out  Pr3tty F1y10/09/05 11:24 PM