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SubjectRe: HOTD Reply to this message
Posted byfinaldave
Posted on11/04/05 05:19 PM



> > the Saturn port of House of the Dead rocked. graphics weren't half as good as
> > the arcade and there were some serious load times, but it still had all of the
> > paths and all of the fun from the arcade original. If you have a saturn, track
> > it down. It's an R6 game (same as Panzer Dragoon Saga) but it shouldn't be too
> > hard to find for not-so-much. Make sure you pick up an extra gun for
> it..nothing
> > like clearing it out akimbo :)
>
> Or get the PC version; made by same team who did Saturn version (along with PC
> and Saturn Manx TT ports). Or run the arcade version almost perfectly (as long
> as you're not using an ATI card :-/) in the Model 2 Emulator...
>

Oh that is NIIIICE! I didn't realise Elsemi's Model 2 emulator was so good!

I just played House of the Dead (how HARD is that flipping game... even with Infinite Credits!!), and it was great! And I have an ATI too!



Thanks for the heads up!


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Entire Thread
Subject  Posted byPosted On
*What's would you like to see emulated still?  IceMan11/02/05 07:29 AM
.*Re: Irem M92/M72 perfected and STV [nt]  Iron Man11/03/05 01:55 PM
..*Only one game NIGHTSLASHERERZ!?  doyouwanthegreat11/04/05 10:14 AM
.*I thought one of Gens or Kega Fusion finally got Virtua Racing emu'd ok... -nt-  RomGirl11/02/05 10:41 PM
..*32X version yeah  IceMan11/03/05 04:14 AM
.*Re: What's would you like to see emulated still?  VmprHntrD11/02/05 09:52 PM
..*And I want N64 netplay on the Xbox -nt-  Marv11/03/05 03:23 AM
.*perfected SNES emulation *nt*  Pr3tty F1y11/02/05 07:10 PM
..*isn't that the goal of bsnes? -nt-  RoushiMSX11/05/05 09:56 AM
...*NIGHTSLASHERERZ!? and SVCproherpes 2 n teee  doyouwanthegreat11/06/05 01:32 PM
..*What's up with it -nt-  finaldave11/04/05 06:00 PM
...*FX chip polygons need to be ported to Direct3D. -nt-  SatsuNoHiTo11/04/05 06:56 PM
....*...because they stress your system too much or what exactly? -nt- lol  RomGirl11/05/05 00:25 AM
....*Re: FX chip polygons need to be ported to Direct3D. -nt-  finaldave11/04/05 09:31 PM
.....*Re: FX chip polygons need to be ported to Direct3D. -nt-  R. Belmont11/04/05 11:21 PM
.*GTI Club  finaldave11/02/05 07:10 PM
..*Re: GTI Club  RoushiMSX11/02/05 10:12 PM
...*Re: GTI Club  finaldave11/04/05 04:05 PM
....*Re: GTI Club  RoushiMSX11/05/05 09:12 AM
....*Re: GTI Club  Goblin11/04/05 04:15 PM
...*HOTD  IceMan11/03/05 04:20 AM
.....Re: HOTD  finaldave11/04/05 05:19 PM
.....*Re: HOTD  smf11/17/05 01:53 PM
.....*Re: HOTD  RoushiMSX11/04/05 09:01 PM
.*CPS3 -nt-  SatsuNoHiTo11/02/05 07:06 PM
.*CPS3 -nt-  Buveed11/02/05 06:04 PM
..*Sega Model 3 and all variants  Goblin11/02/05 06:08 PM
.*Re: What's would you like to see emulated still?  a-noid11/02/05 06:02 PM
.*Hmm  itchyNADZ11/02/05 12:03 PM
.*PGM and Taito G Net  RoushiMSX11/02/05 10:10 AM
..*Genesis VR  IceMan11/03/05 04:16 AM
..*Re: PGM and Taito G Net  smf11/03/05 02:27 AM
.*True emulation of that craptactular hologram game. -nt-  igamabob11/02/05 08:51 AM