> There is a resolution hack for the Dreamcast emulator Chankast to run it in any
> resolution. It involves hex editing the EXE.
> Vivanonno only runs at 640x480 and if you maximise the window, its only
> 'scaling' the 640x480 to whatever your desktop resolution is so it looks fugly.
I remember reading back when Viva came out (probably ~3+ years ago - so I could be wrong) that you can use high res textures - and IIRC that this depends on your graphics card make / model (some cards were better / more stable than others) and the graphics card's memory. I think 128 MB of RAM was needed on your graphics card.
I can probably dig out some old posts if you need them - just let me know.
Moose's Software Valley