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SubjectRe: Vivanonno resolution? Reply to this message
Posted bymoosehead
Posted on11/25/05 01:11 AM

> There is a resolution hack for the Dreamcast emulator Chankast to run it in any
> resolution. It involves hex editing the EXE.
> Vivanonno only runs at 640x480 and if you maximise the window, its only
> 'scaling' the 640x480 to whatever your desktop resolution is so it looks fugly.

I remember reading back when Viva came out (probably ~3+ years ago - so I could be wrong) that you can use high res textures - and IIRC that this depends on your graphics card make / model (some cards were better / more stable than others) and the graphics card's memory. I think 128 MB of RAM was needed on your graphics card.

I can probably dig out some old posts if you need them - just let me know.

Moose's Software Valley

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Subject  Posted byPosted On
*Vivanonno resolution?  Goblin10/31/05 10:54 AM
..Re: Vivanonno resolution?  moosehead11/25/05 01:11 AM