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> Dig right in: > > http://nestopia.sourceforge.net/ > > From the change log: > 1.24 > Windows Port: > > Additions: > > - Unicode support. Win98/Me users need to obtain the Unicode Layer DLL > (unicows.dll) from Microsoft's > site and place it in the same directory as Nestopia. > > Evil hotlink: http://downlo> ad.microsoft.com/download/b/7/5/b75eace3-00e2-4aa0-9a6f-0b6882c71642/unicows.exe > > - Palette editor (video options dialog). > - NSV movie to AVI converter. > - Several new NSP file commands. > - Clipboard text can now be pasted into the screen through the menu or F12 > when the Family Basic or > Subor keyboard is in use. > > Changes: > > - Original kailleraclient.dll replaced with Anti3D's version. > - Localized keyboard layout names. > - Better DirectInput to Family Basic keyboard mapping. > - Default save file path is now .\save instead of .\cartridge for consistency > as some of the new save file > types aren't technically part of a cartridge. > - Various aestetic fixes. > > Fixes: > > - Menu->File->Sound Recorder->Rewind command is now disabled during recording. > - Workaround for the notorious VC8 iostream memory leak bug. > > Emulation Core: > > Additions: > > - VRC7 sound chip (Lagrange Point). > - Mappers 137,138,139,141,143,145,146,147,148 and 149. Info from CaH4e3. > - UNIF boards 8157 and CC-21. Info from CaH4e3. > - Family Trainer, Subor Keyboard, Doremikko Keyboard (partial) and Party Tap > expansion port devices. > - Turbo File using *.tf as file extension (some games by ASCII). > - Data Recorder using *.tp as file extension (Family Basic, Mach Rider, > Excitebike, others). > - Datach Joint ROM System and Barcode Battler. > - 24C01+24C02 serial EEPROM for mapper 16 and 157. > - Secondary controller pad microphone via button press. > - Sound samples for Moero!! Pro Yakyuu. > - Option for allowing up/down and left/right button presses simultaneously. > - Some game database entries. > > Fixes: > > - FME-07 sound pitch. > - Mappers 76 and 83. > - Longer delay for FDS block-start reads. Fixes Time Twist. > - Some game database entries. > - NSF player bug with some FDS songs. > - Frame IRQ disabled by default (hack) for King of Fighters 97/98 and Sonic 3D > Blast 6. > - Coefficients for the color emphasis modes. Info from Quietust. >
--I dwell in the realm of possibility - Anything that can possibly go wrong, will go wrong!--
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