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SubjectMame .103u4, MAME32FX 0.103u4 & mameplus .103u4 Reply to this message
Posted byHawq
Posted on01/26/06 01:19 PM



mame news:
0.103u4
-------


MAMETesters Bugs Fixed
----------------------
xevious083gre [MASH]



Source Changes
--------------
Intel i386/i486/Pentium update: [Nathan Woods]
- Fixed A20 mask implementation
- Added A20 mask to debugger translate callback
- Implemented Pentium opcode CMPXCHG8B
- Fixed XADD, and added support for the 8 and 16 bit variants

Fixed Top Shooter sprites. Game still not playable. [Tomasz Slanina]

Changed debug view property code to pass property values as unions rather
than void pointers, in order to appease compilers that whine about strict
aliasing. [Nathan Woods]

Fixed resource allocation issue with bitmaps in the Windows code and
MESS. [Nathan Woods]

Removed a number of unnecessary video_stop and machine_stop routines.
[Atari Ace]

Converted a few more exit() calls to osd_die(). [Oliver Stoneberg]

Fixed inputs on Ninja Spirit and the Sega System 16b driver to match the
JAMMA button ordering. [Corrado Tomaselli]

Fixes to the Hyperstone core: [Pierpaolo Prazzoli]
- Removed nested delays
- Don't allow software opcodes to be executed in a delay slot

Added/changed the following discrete modules: [Derrick Renaud]
- DISCRETE_WAVELOG - easy way to log discrete nodes as a .wav file to
compare against scope waveforms.
- DISCRETE_OUTPUT - added a final gain parameter to get it to 16 bit
wav level. (The old VOL setting was disabled after the last sound
re-write.)

Fixed graphics banking in 8751-based Altered Beast sets. [David Haywood]

Fixed some bad gfx in kdynastg when levels start. [Pierpaolo Prazzoli]

Decrypted graphics in Darkmist and Panic Road. [Nicola Salmoria]

Added stream_set_sample_rate() call, and converted the TMS5110, TMS5220,
ES5505/6, BSMT2000, AY8910, POKEY, TIA, Sega PCM/Multi-PCM, SN76496,
OKIM6295, and YMZ280B sound cores to output at their native sample rates,
allowing the core sound system to perform over/re-sampling to the output
rate. [Aaron Giles]

Moved CHD file access routines to fileio.c. [Aaron Giles]

Added assert macro to mamecore.h. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Laser Battle/Lazarian [Pierpaolo Prazzoli]
Cat and Mouse [Pierpaolo Prazzoli]
KlonDike+ [Pierpaolo Prazzoli]
Alien Arena
Crowns Golf in Hawaii [Aaron Giles]



New clones added
----------------
Joust (Solid Green Label) [Reznor007]
Space Intruder (Japan) [Tomasz Slanina, Guru]



New games marked as GAME_NOT_WORKING
------------------------------------
Galaxia [David Haywood]
mamedev

32FX news:
Updated to MAME 0.103u4 - MAME32 0.103

- Added full screen mode to PlayChoice10 single monitor BIOS.
- Disabled second monitor display in Backfire!.
the homepage

mameplus news:
fixed cpu clockscale function. changed maximum overclock rate up to 400% for backfire.
updated K054539. now it does't have reverb buffer margin.
fixed low-res configuration for neogeo games, thanks Yoi
fixed gui option handling code.
the homepage

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