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0.104u6 -------
MAMETesters Bugs Fixed ---------------------- thunderx0104u1yel [Pierpaolo Prazzoli] baraduke.c_0104u5red [Aaron Giles] m62.c_0104u5yel [Aaron Giles] model1.c_0104u5yel [Aaron Giles] rthunder0104u5red [Aaron Giles]
Source Changes -------------- Fixed various problems introduced in the last set of changes. [Aaron Giles, Nathan Woods, Ville Linde]
Fixed dip-switches in Action Fighter. [Chaneman]
Improved samples support for Congo Bongo. [Chris Law]
Some improvements imported from MAME Plus! * added save state support to pd4990a device for neogeo * fixed crash in nitrobal/gunball (stage 4, right route) [xvi]
Got Polygonet Warriors back to the POST screen. [Andrew Gardner]
Reduced global namespace pollution by marking many global functions explicitly static, especially in the CPU cores. [Atari Ace, Aaron Giles]
Some improvements to Magical Error. Title and attract works. No sound. Hangs in game. Problems with shared mem and main-sub cpu communciation. [Tomasz Slanina]
Added validity checks to ensure CPU core completeness. [Nathan Woods]
Added DIP switches for Agress. [Roberto Fresca]
Added the missing commands and proper maker/device ids to the flash memory handlers for Fujitsu MBM29F016A, used by Konami FireBeat. [Ville Linde]
Added preliminary support for the Jaleco color blending hardware found in Psychic 5, Argus, and Valtric. (Some functionality is still unknown). [Andrew Gardner]
Major update to the Aleck64 driver. Still not fully working yet. [Ville Linde]
Fixed comment display for processors which use an ADDRBUS_SHIFT. [Andrew Gardner]
Added accessors to return output values for the 6821 PIA. [Nathan Woods]
Added movie recording time to the internal profiler. [Nathan Woods]
Added oversampling support to the Exidy custom sound and to the DAC sound system. [Aaron Giles]
Sega vector game updates: [Aaron Giles] - Rewrote vector generator from schematics. Yes, it is supposed to be that jumpy on zooms! - Corrected CPU speeds and cleaned up memory maps. - Connected AY-8912 to Zektor for missing sound effects. - Added emulation of the Universal Sound Board -- not yet perfected, but gets rid of the need for samples in Star Trek and Tac/Scan. Tac/Scan sounds pretty wretched now, but Star Trek is close. - Fixed CPU clock speed on the speech board, but it appears to be a bit too slow now. - This is still work-in-progress. Don't report bugs yet.
New games added or promoted from NOT_WORKING status --------------------------------------------------- Canvas Croquis [David Haywood] Parallel Turn [Tomasz Slanina]
New clones added ---------------- SDI - Strategic Defense Initiative (System 16B) [Arzeno Fabrice] Trivial Pursuit (Spanish Edition) [Manuel Abadia] Multi Champ (World) [Brian Troha]
New games marked as GAME_NOT_WORKING ------------------------------------ Solar Assault [Ville Linde] mamedev
The wise man knows when he does not know enough
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