> "There’s a new PSF rip of my personal favorite playstation game (Philosoma) out
> and about that crashes Audio Overload for some unknown reason. Apparently the
> PS-X EXE “length” field is set to an invalid value or some shit (much longer
> than the file actually is, i think). A new version of AO that can cope (and that
> will also bring other long-awaited features to the PC versions like per-channel
> muting and WAV export) should be out by the end of the year."
> Good news for Audio Overload fans, that's for sure. Personally, I'm just glad
> that Philosoma is getting some name recgonition, as it's one of the most
> overlooked shooters on the Playstation. Except for the 3/4 Zaxxon-style
> segments. Fuck Zaxxon in its overly-difficult ass.
> Of course, this news was all buried under the wild debates over the announced
> PS3 pricings. Think about this, though:
> Virtua (fucking) Fighter 5. Let that soak in for a bit.
I remember there being a Philosoma demo on my launch day Playstation demo disc that came with the system. It was all fmv but it looked mind blowing. Never did see anything about the game past that demo. I had forgotten all about it until now.