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SubjectAny emulators for Nintendo DS? new Reply to this message
Posted byMegaHurtz
Posted on07/13/06 05:12 PM



I played around a bit with some of the NES and oldschool GB emulators on my GBA last year. I just picked up a DS lite last week and am curious if there are ports or any emulators for it. I know I can still run the GBA emus on it, but I noticed slowdowns in some of them, especially the 16 bit stuff.

I would think the DS would be fast enough to the 16 bit stuff, and maybe some 80s arcade games too. I'd appreciate any link to DS emus or pages covering DS emu scene development.




SubjectRe: Any emulators for Nintendo DS? new Reply to this message
Posted byVmprHntrD
Posted on07/13/06 05:28 PM



Well as far as the GBA stuff goes all the 8bit emulators run full speed unless something is wrong, and you're right that the 16bit stuff (SNES and TG16) are slow somewhat.

On the DS though a fair few have tried to port over the GBA emulators, or use their core and rewrite for the DS format while others have done new things.

NESDS, SNESDS, and a few others are ports of the loopy/flubba PocketNES/SNES Advance platforms. On top of that there is now a fully supported SCUMM emulator so you can run Indiana Jones, Monkey Island, etc on there. You may just want to try and slide around ds.qj.net a bit and see what pops up in the archives as there's been considerable work so far, just not as far as the GBA as the DS as far as getting devkits that are easy to use and not a pain isn't so far along as the GBA.




SubjectNew DS devkit being sold at winsunx (dotcom) -nt- Not spamming, just pointing out; really recent. Reply to this message
Posted byCatling
Posted on07/14/06 05:02 AM



> Well as far as the GBA stuff goes all the 8bit emulators run full speed unless
> something is wrong, and you're right that the 16bit stuff (SNES and TG16) are
> slow somewhat.
>
> On the DS though a fair few have tried to port over the GBA emulators, or use
> their core and rewrite for the DS format while others have done new things.
>
> NESDS, SNESDS, and a few others are ports of the loopy/flubba PocketNES/SNES
> Advance platforms. On top of that there is now a fully supported SCUMM emulator
> so you can run Indiana Jones, Monkey Island, etc on there. You may just want to
> try and slide around ds.qj.net a bit and see what pops up in the archives as
> there's been considerable work so far, just not as far as the GBA as the DS as
> far as getting devkits that are easy to use and not a pain isn't so far along as
> the GBA.
>
>





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