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SubjectRe: MAME 0.106u13 Reply to this message
Posted bylux_92886
Posted on07/21/06 09:52 AM



> 0.106u13
> --------
>
>
> MAMETesters Bugs Fixed
> ----------------------
> resolutionrating0106u12yel [Aaron Giles]
>
>
>
> Source Changes
> --------------
> Some more fixes for the DTD in the -listxml output. [Krick]
>
> Added more previously dumped PLDs to a number of games. [MASH]
>
> Fixed uninitialized variable in the debugger commenting code. Cleaned
> up allocations. [Nathan Woods]
>
> Improved multisession support with the new renderer. [Nathan Woods]
>
> Hooked up color PROM for schaser and fixed DIP switches.
> [Roberto Fresca]
>
> Fixed bug that caused -prescale in Direct3D mode to fail in the last
> release. [Aaron Giles]
>
> Fixed bug that led to black crosshairs in lightgun games.
> [Aaron Giles]
>
> Reimplemented the sparkle circuit to bring back stars in Tempest.
> [Aaron Giles]
>
> Removed the background brightness in vector games by default. If you
> want to see the overlays faintly on vector games, increase the
> brightness a bit. [Aaron Giles]
>
> More Crystal Castles tweaks: [Aaron Giles]
> * Connected EAROM correctly (passes POST now)
> * Added a guess for what the "POTATO" chip does. If you're a CC fan
> report to MAMETesters how MAME looks compared to the arcade when
> the screen scrolls up inbetween level 4 and 5.
>
> Rewrote Cloud 9 driver to mimic the Crystal Castles driver since it
> is obviously an early version of the same hardware: [Aaron Giles]
> * Implemented video RAM banking correctly based on tracing out a
> Firebeast PCB, which appears to be identical
> * Traced out color mapping and implemented correctly
> * Reduced EAROM down to 4 bits
> * Fixed DIP switch definitions
>
> Some minor modernization of the xxmissio driver. [Aaron Giles]
>
>
>
> New games added or promoted from NOT_WORKING status
> ---------------------------------------------------
> Firebeast (prototype) [F.J. McCloud]
> Digger Man (prototype) [MAME32Plus]
> mamedev
>
> The wise man knows when he does not know enough
>


Why can't he just release .107? MAME32 won't update until then >:|



-
Entire Thread
Subject  Posted byPosted On
*MAME 0.106u13  Hawq07/20/06 01:49 PM
..Re: MAME 0.106u13  lux_9288607/21/06 09:52 AM
..*MAME Plus! 0.106u13  Hawq07/21/06 01:24 PM