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Posted bynewsdee
Posted on09/16/06 04:03 PM



> Almost all arcade games are 4:3 or 3:4 (vertical) as RoushiMSX points, with the
> exception of multi-monitor games and a couple of games which have LCD displays
> attached. The pixel resolution is meaningless for aspect ratio. For example,

I remember seeing arcade machines of SF2 at different aspects ratio, so I suspected there was some amount of configurability with arcade monitors...

> Burguer Time has a resolution of 240x240, but it was shown in a standard 4:3
> arcade monitor, and it was designed so. You can see that odd resolution games
> are designed always for 4:3 monitors just looking at round graphics in them. For

Good tip :-)

> All this senseless blurb should be rewritten properly and added to the FAQ,
> IMHO.

Agreed, no need to rewrite though.


[download a life]

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Entire Thread
Subject  Posted byPosted On
*screen aspect ratio arcade games?  rimmerchant09/15/06 08:07 PM
.*4:3  RoushiMSX09/16/06 09:20 AM
.*look the game info on Mame or Maws  newsdee09/16/06 03:02 AM
..*Re: look the game info on Mame or Maws  rimmerchant09/17/06 10:47 AM
..*Re: look the game info on Mame or Maws  [Pi]09/16/06 03:48 PM
....interesting  newsdee09/16/06 04:03 PM
....*Re: interesting  SatsuNoHiTo09/17/06 06:51 AM
....*Re: interesting  finalburnff09/17/06 01:51 AM
....*Re: interesting  RoushiMSX09/16/06 07:21 PM
.....*16:9 CRT?  clem09/25/06 07:33 PM
......*Hah, wild  RoushiMSX09/25/06 11:04 PM
.......*Re: Hah, wild  smf10/15/06 04:31 AM