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> check on the resolution... > For example, SF2 is 384x224. > 384/224 = 1.7142 > 4:3 = 4/3 aspect ratio = 1.3333 > 16:9 = 16/9 ratio = 1.7777 > > Therefore I would say that 16:9 is more appropriate if you can run at the > original resolution. If not, try using 800x600 at 2x zoom with black borders on > the top and lower halves of the screen (400x300 is closest to 384x224). > > And so on... a bit of math can tell you what's the best to use depending on your > available resolutions. >
actually it won't really be right. if you thinkg about computer monitor/lcd have square pixels if I remember older CRT and TV screens have rectangular pixels. so a 10x10 pixel box will be square on a monitor and a rectangle on a arcade screen.
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