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SubjectpSX v1.9 Reply to this message
Posted bySune_S
Posted on09/24/06 08:36 PM

* Various CDROM changes to make Ape Escape work
* Removed incorrect ADPCM autopause functionality (fixes G-Police music)
* More accurate emulation of GPU LCF status bit (fixes G-Police hang)
* Implemented sprite flip draw mode bits (Master system emulator)
* Various root counter emulation improvements (fixes Rhapsody)
* Slight timing change to fix problem where pad stops working intermittantly
* Fixed bug where Crash Bandicoot 2 executes illegal opcodes after intro
* Fixed WildArms XA spell effect bug (didn't stop after effect correctly)
* Reject large polygons (fixes ChronoCross Dragonia bug and SagaFrontier2)



Entire Thread
Subject  Posted byPosted On
.pSX v1.9  Sune_S09/24/06 08:36 PM
.*thanks for the udpate. appreciated since the main site don't update  rimmerchant09/28/06 10:27 PM
.*The forum needs more people like you  RoushiMSX09/28/06 05:33 PM
..*and you  Sune_S09/28/06 06:02 PM
...*I always seem to miss those links  RoushiMSX09/28/06 07:21 PM
....*Hooking a brutha up...  veetvujagig10/03/06 02:36 AM
.....*pSX v1.10 WIP 3 -nt- thanks   Sune_S10/04/06 03:11 PM
......*Glad to be of service.  veetvujagig10/04/06 04:03 PM
.*This emulator rocks  itchyNADZ09/27/06 01:45 PM
..*Interview with the author  Sune_S09/28/06 12:20 PM