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SubjectO2EM v1.18 Reply to this message
Posted byTrebor
Posted on01/19/07 06:33 AM



Here's whatsnew for this Odyssey 2 & Videopac+ emulator:

- added the option -biosdir to define bios directory path
- added the option -romdir to define rom directory path
- added the option -help to help display
- directory search fix : When you don't have the "roms/" and/or "bios/"
directory, the program will dump core (by Walter de Jong).
- O2Launcher works now, o2em ignore roms and bios path if o2Launcher
is running.
- quad display fix: changed the way quad chars are drawn, fixes problems
in KTAA as well as score display in Black Hole and Red Baron (Soeren Gust)
- support for Soerens MegaCART bank switching (Information about
how to use this will be included in the next verison of Soerens
Bios-Documentation) (Soeren Gust)
- new feature in debugger: savevpp to make an uncompressed dump of the VPP
screen and slide data (Soeren Gust)
- dis48: fix to work under linux again (Soeren Gust)
- init_sound volume is not set to maximum (By Gunter Wambaugh)
- added makefile and options for freeBSD (By Gunter Wambaugh)
- Other minor fixes.


all the next changes were implemented by Manopac:

- added the option -s0 to redefine the system keys (see o2em.txt for usage)
- bugfix: highscore-file is only written if scoretype is set
- changed Default Stick 1 key from right to "L" to enable Fire and
movement at the same time
- two joysticks can be used now: first stick in command-line is mapped to joystick 1,
second to joystick 2 (compatible to old command line options)
- changes in debugger: status of registers is now displayed after instructions
are executed
- new features in debugger: savedatah and savedatab to save data from memory
as sourcecode ("db xxx")
- changed Default Stick 1 key from right to "L" to enable Fire
and movement at the same time
- two joysticks can be used now: first stick in command-line is mapped to
joystick 1, second to joystick 2 (compatible to old command line options)
- changes in debugger: status of registers is now displayed after
instructions are executed
- new features in debugger: savedatah and savedatab to save data from memory
as sourcecode ("db xxx")
- removed the limit that KTAA was the only 3K enabled rom (every
rom divideable by 3K is allowed now)
- dis48: added option -bios to disassemble bios (start at address 0)
- dis48: empty line after each page
- new feature to save the highscore in games (F6 to set in game)
- new feature to save/load state (F2/F3) (with command line option savefile)
- new features in debugger: savevdc and saveext to save data from Extram and VDC
- new feature in debugger: viewsprite
- new feature in debugger: bp (breakpoint) - o2em runs with output until
breakpoint is reached (bpc to clear)
- new feature in debugger: so (step over) - runs to next instruction in memory
- more explicit register display (P1 & PSW)
- fixed the "double size sprites are shifted only 1 instead of 2 pixles" bug
- new features in debugger (load / save file, change values in memory,
assemble to memory)

Get it here:

http://o2em.sourceforge.net/

-Trebor




SubjectRe: O2EM v1.18 new Reply to this message
Posted bybudweiser
Posted on01/23/07 02:43 PM



> Here's whatsnew for this Odyssey 2 & Videopac+ emulator:
>
> - added the option -biosdir to define bios directory path
> - added the option -romdir to define rom directory path
> - added the option -help to help display
> - directory search fix : When you don't have the "roms/" and/or "bios/"
> directory, the program will dump core (by Walter de Jong).
> - O2Launcher works now, o2em ignore roms and bios path if o2Launcher
> is running.
> - quad display fix: changed the way quad chars are drawn, fixes problems
> in KTAA as well as score display in Black Hole and Red Baron (Soeren Gust)
> - support for Soerens MegaCART bank switching (Information about
> how to use this will be included in the next verison of Soerens
> Bios-Documentation) (Soeren Gust)
> - new feature in debugger: savevpp to make an uncompressed dump of the VPP
> screen and slide data (Soeren Gust)
> - dis48: fix to work under linux again (Soeren Gust)
> - init_sound volume is not set to maximum (By Gunter Wambaugh)
> - added makefile and options for freeBSD (By Gunter Wambaugh)
> - Other minor fixes.
>
>
> all the next changes were implemented by Manopac:
>
> - added the option -s0 to redefine the system keys (see o2em.txt for usage)
> - bugfix: highscore-file is only written if scoretype is set
> - changed Default Stick 1 key from right to "L" to enable Fire and
> movement at the same time
> - two joysticks can be used now: first stick in command-line is mapped to
> joystick 1,
> second to joystick 2 (compatible to old command line options)
> - changes in debugger: status of registers is now displayed after instructions
> are executed
> - new features in debugger: savedatah and savedatab to save data from memory
> as sourcecode ("db xxx")
> - changed Default Stick 1 key from right to "L" to enable Fire
> and movement at the same time
> - two joysticks can be used now: first stick in command-line is mapped to
> joystick 1, second to joystick 2 (compatible to old command line options)
> - changes in debugger: status of registers is now displayed after
> instructions are executed
> - new features in debugger: savedatah and savedatab to save data from memory
> as sourcecode ("db xxx")
> - removed the limit that KTAA was the only 3K enabled rom (every
> rom divideable by 3K is allowed now)
> - dis48: added option -bios to disassemble bios (start at address 0)
> - dis48: empty line after each page
> - new feature to save the highscore in games (F6 to set in game)
> - new feature to save/load state (F2/F3) (with command line option savefile)
> - new features in debugger: savevdc and saveext to save data from Extram and
> VDC
> - new feature in debugger: viewsprite
> - new feature in debugger: bp (breakpoint) - o2em runs with output until
> breakpoint is reached (bpc to clear)
> - new feature in debugger: so (step over) - runs to next instruction in memory
> - more explicit register display (P1 & PSW)
> - fixed the "double size sprites are shifted only 1 instead of 2 pixles" bug
> - new features in debugger (load / save file, change values in memory,
> assemble to memory)
>
> Get it here:
>
> http://o2em.sourceforge.net/
>
> -Trebor
>


Binary for windows is a bad zipfile :( ....Bud

RE-HAB is for quitters :¤)


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