Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext Thread**


SubjectOotake 0.95 Reply to this message
Posted byTrebor
Posted on02/05/07 06:50 AM



Here's whatsnew:
2007/02/02 0.95 released
- It corresponded to operation by "Windows Vista". It operates almost
normally in the "FullScreen" mode. However, there are still the following
three problems.
* The smoothing of the image quality is not effective. (It becomes a
little hard image quality. The processing is a little heavier than
WindowsXP.)
* In the window mode, "V-Sync" doesn't work. (The image flickers a little
when scrolling.)
* In the window mode, operation slows when the sidebar and the
gadget, etc. are displayed.
If the driver of nVidia for Vista perfection goes up, the above issue
might be solved. (It is unconfirmed in the video cards other than made of
nVidia now.)
Therefore, the current state recommends the use set to "Setting->Screen->
Start FullScreen mode" by the menu. I think that the Ootake side can
correspond to complete operation (include for Aero) in the Vista window
mode in the future.
- Processing related to drawing and playing sounds was sped up (lightened)
in some measure. * Compared with me
- The system requirements was done for "DirectX8.1 or more". I think that
tone quality improved according to the environment. If you use the low
version of DirectX, please download a new version.
http://www.microsoft.com/japan/windows/directx/
- In the "Video Speed Up" mode, the tone quality was improved.
- In the "Video Speed Up" mode, the processing was sped up (lightened).
- In the "BigAudioBuffe" mode, the size of the buffer was made the half of
the former version. (In a lot of tunes, it sounds better by the buffer of
a moderate size.)
- Additionally, a detailed part has been improved and corrected.

Get it here:
http://www.ouma.jp/ootake/

-Trebor