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SubjectWinUAE 1.4.1 public beta #2 Reply to this message
Posted byHawq
Posted on03/07/07 02:04 PM

    beta #2:
  • better bsdsocket threading fix, should finally fix random crashes.
  • diskswapper input-panel input targets added (next/prev/insert)
  • change input configuration (1-4) input target added
  • custom input targets added, experimental, not in GUI yet, need manual configuration file editing, syntax:
    <anything>.button.x=<press>,<release>,<secondary press>,<sec. release>
    press/release = key down/up, joystick button down/up secondary = toggle-mode (first press uses "press" event, second press uses "secondary press", third press is again "press" event etc..) format of single event: '"entry=value"'.0 "unlimited" multiple entry/value pairs supported: '"entry1=value1" "entry2=value2"'.0 empty event: NULL.0


    toggle onscreen leds:
  • '"show_leds=false"'.0,NULL.0,'"show_leds=true"'.0

    refresh rate = 100 while key/button is kept down:
  • '"chipset_refreshrate=100"'.0,'"chipset_refreshrate=50"'.0

    NOTES: format can change in future, toggle-mode may be added to regular input event mapping system in future version.

    BTW: custom input was implemented ages ago but it was not enabled until now... (I forgot it..)

    beta #1:
  • startup crash fixed if serial port enumeration detected more than 8 ports. (broke in 140b6 when "compatibility mode" enumeration was added) Also increased max amount of supported serial ports
  • default ASPI detection selected (possibly non-existing) AdaptecASPI
  • Quickstart now automatically selects working SCSI mode (uses setting from default.uae if available, if not, selects "best" available)
  • 120b1 right border update fixed to work in interlaced modes (Unreal)

the release thread.

The wise man knows when he does not know enough

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Subject  Posted byPosted On
.WinUAE 1.4.1 public beta #2  Hawq03/07/07 02:04 PM
.*Re: WinUAE 1.4.1 public beta #2  Outrun200603/15/07 04:28 PM