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> What classic titles aren't emulated now that you >remember? What else is currently unemulated from your > past?
1970's era games, sizeable list of non-cpu games.
Lots of non-cpu games such as PSE Desert Patrol, and Exidy Death Race, and Nutting Associate's Computer Space.
And then for the well known companies:
Atari such as Stunt Cycle, Tank, Highway, Space Race, Pong etc.
Midway such as Asteroid, Wheels, Winner and Winner IV etc.
I do have logic schematics on hand for both Midway Winner and Winner IV now. Those could be emulated (ttl circuit level) since they do not have any proms needing to be dumped. Schematics will be scanned later.
Sega such as Fonz and Tracer.
A lot of the non-cpu games do have roms and proms needing to be dumped from pcbs first with many not yet found. And a few of them such as Ramtek Trivia have magnetic media tapes that need to be copied to a digital format that MAME can handle as a CHD file. MAME probably isn't set up yet to handle magnetic media tapes data as seperate chd files.
Nintendo Wild Gunman film reel version would be awesome, but won't happen in MAME even though the game does use a pcb and has proms needing to be dumped. 8 film reels need to be found first. A huge project itself for this to be simulated.
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