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SubjectWhat's remaining to be emulated? new Reply to this message
Posted byIceMan
Posted on04/09/07 04:16 PM



What classic titles aren't emulated now that you remember? With the encrypted Sega games and now the Model1/Model2 stuff coming to life many of my arcade dreams have been answered (or are current WIP).

I do have a few things that aren't emulated that I'd love to see still, noteably:

World Rally (I played this years ago)
Starblade (3D layer is so needed)
Winning Run (and Driver's Eyes which I played years ago - first polygon F1 game before Virtua Racing!)
Buggy Boy (home versions were fun, never played the original)
B.O.T.S.S. - Battle of the Solar System, a kind of polygon robot walker game I played in a service station ages and ages ago

And on home console emulation, the SVP chip in Genesis/Megadrive Virtua Racing (as it looks dreadful on my TV and would be good to preserve it as it's got quirks the 32X version etc don't have - like hidden animals!)

What else is currently unemulated from your past?




SubjectRe: What's remaining to be emulated? new Reply to this message
Posted bygregf
Posted on04/09/07 06:18 PM



> What classic titles aren't emulated now that you >remember? What else is currently unemulated from your
> past?

1970's era games, sizeable list of non-cpu games.

Lots of non-cpu games such as PSE Desert Patrol, and Exidy Death Race, and Nutting Associate's Computer Space.

And then for the well known companies:

Atari such as Stunt Cycle, Tank, Highway, Space Race, Pong etc.

Midway such as Asteroid, Wheels, Winner and Winner IV etc.


I do have logic schematics on hand for both Midway Winner and Winner IV now. Those could be emulated (ttl circuit level) since they do not have any proms needing to be dumped. Schematics will be scanned later.


Sega such as Fonz and Tracer.


A lot of the non-cpu games do have roms and proms needing to be dumped from pcbs first with many not yet found. And a few of them such as Ramtek Trivia have magnetic media tapes that need to be copied to a digital format that MAME can handle as a CHD file. MAME probably isn't set up yet to handle magnetic media tapes data as seperate chd files.




Nintendo Wild Gunman film reel version would be awesome, but won't happen in MAME even though the game does use a pcb and has proms needing to be dumped. 8 film reels need to be found first. A huge project itself for this to be simulated.






SubjectRe: What's remaining to be emulated? new Reply to this message
Posted byzaga laga
Posted on04/09/07 07:31 PM



There are a couple left but most have been emulated. Raiden 2 is top of my list.




SubjectBOTSS! new Reply to this message
Posted byRoushiMSX
Posted on04/09/07 08:22 PM



Man, what a fucking money pit that game was. Even when everything else was 25 cents, that sucker cost a buck to play...and yet I still fed that hungry bitch my allowance in the vain hope of making it just a bit further each play.

I'd love to see that sucker emulated one day.

On the more recent stuff, I'd really like to see all of the PGM titles cracked and the GNet stuff dumped. That'd just shiver me timbers.




SubjectRe: What's remaining to be emulated? new Reply to this message
Posted byTechrat 2004
Posted on04/09/07 09:44 PM



CPS3, Naomi, speech in Wizard of Wor, and Buggy Boy, I'm sure Greg has a certain game in mind, I just can't remember the title... ;)

:)



> What classic titles aren't emulated now that you remember? With the encrypted
> Sega games and now the Model1/Model2 stuff coming to life many of my arcade
> dreams have been answered (or are current WIP).
>
> I do have a few things that aren't emulated that I'd love to see still,
> noteably:
>
> World Rally (I played this years ago)
> Starblade (3D layer is so needed)
> Winning Run (and Driver's Eyes which I played years ago - first polygon F1 game
> before Virtua Racing!)
> Buggy Boy (home versions were fun, never played the original)
> B.O.T.S.S. - Battle of the Solar System, a kind of polygon robot walker game I
> played in a service station ages and ages ago
>
> And on home console emulation, the SVP chip in Genesis/Megadrive Virtua Racing
> (as it looks dreadful on my TV and would be good to preserve it as it's got
> quirks the 32X version etc don't have - like hidden animals!)
>
> What else is currently unemulated from your past?
>





SubjectRe: What's remaining to be emulated? new Reply to this message
Posted bygregf
Posted on04/09/07 11:03 PM



> speech in Wizard of Wor,


Keep an eye out for Lord Nightmare. That's who you want to follow for any future progress.

btw: someone has cocktail table version of the game. He will have roms from pcb dumped later for cocktail table support.

> and Buggy Boy,

I forgot about this. I'd like to see game emulated too.


> I'm sure Greg has a certain
> game in mind, I just can't remember the title... ;)
> :)

Does the game have a

"old man" gun slinger,




a "nervous, drunken" vagrant cowboy,





and a cowboy "bast on the water tower" ? Seems strangely familiar imo.





SubjectWizard of Wor Reply to this message
Posted byitchyNADZ
Posted on04/10/07 01:14 AM



Not only the speech in the game, but the damn joystick while the game is in attract mode too.





> CPS3, Naomi, speech in Wizard of Wor, and Buggy Boy, I'm sure Greg has a certain
> game in mind, I just can't remember the title... ;)
>
> :)
>
>
>
> > What classic titles aren't emulated now that you remember? With the encrypted
> > Sega games and now the Model1/Model2 stuff coming to life many of my arcade
> > dreams have been answered (or are current WIP).
> >
> > I do have a few things that aren't emulated that I'd love to see still,
> > noteably:
> >
> > World Rally (I played this years ago)
> > Starblade (3D layer is so needed)
> > Winning Run (and Driver's Eyes which I played years ago - first polygon F1
> game
> > before Virtua Racing!)
> > Buggy Boy (home versions were fun, never played the original)
> > B.O.T.S.S. - Battle of the Solar System, a kind of polygon robot walker game I
> > played in a service station ages and ages ago
> >
> > And on home console emulation, the SVP chip in Genesis/Megadrive Virtua Racing
> > (as it looks dreadful on my TV and would be good to preserve it as it's got
> > quirks the 32X version etc don't have - like hidden animals!)
> >
> > What else is currently unemulated from your past?
> >
>







SubjectRaiden 2! new Reply to this message
Posted byLord Method Man
Posted on04/16/07 09:40 PM



I've been waiting for that since I first got MAME. Seems like every other Raiden incarnation has been emulated.


SubjectRe: Raiden 2! new Reply to this message
Posted byTechrat 2004
Posted on04/17/07 09:17 PM



> I've been waiting for that since I first got MAME. Seems like every other Raiden
> incarnation has been emulated.
>
At least there is a decent PC and PS2 port.

;)

I still have the PC version.






SubjectMFN B RAP BOYS!? It'll never happen though new Reply to this message
Posted bydoyouwanthegreat
Posted on04/19/07 06:57 AM



Not in a million years :.....( comon make a dying albino MAMERS dream come true? plz

awh hell noes it'll never, ever happen, never.

Play Gain Ground.




SubjectRe: What's remaining to be emulated? new Reply to this message
Posted byJoffeman
Posted on04/21/07 07:14 PM



> Lots of non-cpu games such as PSE Desert Patrol, and Exidy Death Race, and
> Nutting Associate's Computer Space.
HAHA NUTTING

j


SubjectUse ePSXe to emulate Raiden II and Raiden DX new Reply to this message
Posted bymightar
Posted on04/24/07 07:59 AM



The PC version of Raiden II doesn't do alpha blending for the shadows - I took an iso of my Raiden Project PSX CD and it's way better.

Raiden DX just rocks!


SubjectCPS3 -nt- new Reply to this message
Posted byBuveed
Posted on04/26/07 02:02 PM



> What classic titles aren't emulated now that you remember? With the encrypted
> Sega games and now the Model1/Model2 stuff coming to life many of my arcade
> dreams have been answered (or are current WIP).
>
> I do have a few things that aren't emulated that I'd love to see still,
> noteably:
>
> World Rally (I played this years ago)
> Starblade (3D layer is so needed)
> Winning Run (and Driver's Eyes which I played years ago - first polygon F1 game
> before Virtua Racing!)
> Buggy Boy (home versions were fun, never played the original)
> B.O.T.S.S. - Battle of the Solar System, a kind of polygon robot walker game I
> played in a service station ages and ages ago
>
> And on home console emulation, the SVP chip in Genesis/Megadrive Virtua Racing
> (as it looks dreadful on my TV and would be good to preserve it as it's got
> quirks the 32X version etc don't have - like hidden animals!)
>
> What else is currently unemulated from your past?
>





SubjectRe: What's remaining to be emulated? new Reply to this message
Posted byPixelPerfect
Posted on04/26/07 03:41 PM



I have to agree. Most of the arcade games I remember are now emulated to near perfection. Some later stuff from a few years ago I'd casually play at the movie theater (the only place to find any type of arcade games now) like Virtua NBA, Soul Calibur II, and other Sega 3D games aren't emulated yet (or are they now?), but most everything from my youth is already done. I think System 16 was the last major hurdle of the old games from "way back when" for me. Maybe stuff like Time Traveler still hasn't been done, but I'm not sure how well that would translate emulated since the whole gimmick was the live action 3D hologram effect.

As far as consoles go, there are excellent emulators for every system except maybe the TurboGrafx-16. I think that's really the last one left.

> What classic titles aren't emulated now that you remember? With the encrypted
> Sega games and now the Model1/Model2 stuff coming to life many of my arcade
> dreams have been answered (or are current WIP).
>
> I do have a few things that aren't emulated that I'd love to see still,
> noteably:
>
> World Rally (I played this years ago)
> Starblade (3D layer is so needed)
> Winning Run (and Driver's Eyes which I played years ago - first polygon F1 game
> before Virtua Racing!)
> Buggy Boy (home versions were fun, never played the original)
> B.O.T.S.S. - Battle of the Solar System, a kind of polygon robot walker game I
> played in a service station ages and ages ago
>
> And on home console emulation, the SVP chip in Genesis/Megadrive Virtua Racing
> (as it looks dreadful on my TV and would be good to preserve it as it's got
> quirks the 32X version etc don't have - like hidden animals!)
>
> What else is currently unemulated from your past?
>



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