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SubjectOotake 1.00 new Reply to this message
Posted byTrebor
Posted on04/28/07 07:06 AM



Here's whatsnew:
- The access processing of CD-ROM was considerably sped up. I think that it
came to be able to perform CDDA (CD sound source) and ADPCM voice well
even in a personal computer environment so not fast.
As a result, the size of the buffer of CDDA is made 512 fixation , and the
tone quality of CDDA has been improved.
- "Install(CD speed-up)" menu was added to "CD-ROM" menu. The CD-ROM access
is sped up by installing the "data track" part of CD-ROM.
- The ["Replay"Previous Hu-CARD Game] button was added to the start screen.
("R" key of the keyboard is also the same.)
- "Recent" menu was added. It is possible to play quickly by selecting it
from among the Hu-CARD game that played recently.
(It is possible to execute it also with "R" key of the keyboard.)
- "CD Change(NoReset)" menu was added to "CD-ROM" menu. Use it in "CD Battle
Hikari no Yuushatachi" and "Music CD player built into System Card", etc.
- Interrupt processing was modeled on a real machine more. "Cosmic Fantasy 4
Totsunyuu hen" and "Gotzendiener" came to operate. In "Janshin Densetsu",
the status screen came to be displayed correctly. I think that it
approached a real machine by the operation timing as for other some
software.
- The memory access processing was modeled on a real machine. In
"Double Dragon II", The animated cartoon display became correct, and sound
shifted was solved.
- In "Double Dragon II", ADPCM voice immediately after the start was
accurately sounded.
- The forwarding of ADPCM data was modeled on a real machine. In
"Popful Mail", vocal timing has improved.
- At the setting "Turbo Cycle (CPU of PC Engine is sped up)" the load has
been decreased.
-* Some(about 100) the game name recognized with CD-ROM were changed. If you
cannot load "saving file of the old version", each one must change "file
name of the saving file". *The new file name can be confirmed by saving
once.
- Additionally, a lot of detailed parts have been improved and corrected.

Get it here:
http://www.ouma.jp/ootake/

-Trebor




SubjectSuch an awesome emulator Reply to this message
Posted byRoushiMSX
Posted on04/28/07 09:34 AM



It's a shame so many people are completely oblivious to the existence of this and Mednafen and feel like they have to spend money (or worse, pirate) Magic Engine.




SubjectRe: Such an awesome emulator new Reply to this message
Posted bygzsfrk
Posted on04/30/07 11:46 PM



> It's a shame so many people are completely oblivious to the existence of this
> and Mednafen and feel like they have to spend money (or worse, pirate) Magic
> Engine.

For TG-16 emulation, you're right--Magic Engine is an excellent, fast emulator, but there are nearly equally impressive free ones available.

However, for comprehensive PC-FX emulation (which, granted, is a limited field due to the relatively low number of titles released for the system), Magic Engine's younger brother is indeed the only effective choice (last time I checked, at least).



SubjectRe: Such an awesome emulator new Reply to this message
Posted byRoushiMSX
Posted on05/01/07 08:41 AM




> For TG-16 emulation, you're right--Magic Engine is an excellent, fast emulator,
> but there are nearly equally impressive free ones available.
>

If Mednafen ever gets a built-in UI and byteswaped incorrectly dumped games on the fly, I think it'd have a real chance of finally catching on. Ootake's limiting factor is that the homepage is in japanese, making it difficult to find on a google search (hell, most people will only go to Zophar's Domain and see the awesomely outdated list)

> However, for comprehensive PC-FX emulation (which, granted, is a limited field
> due to the relatively low number of titles released for the system), Magic
> Engine's younger brother is indeed the only effective choice (last time I
> checked, at least).
>

It'll be interesting to see how PC-FX emulation in Mednafen matures, but either way it's still an ultra niche that caters to very, very few of the few people interested in TG16/PCECD emulation. I'd go so far as to say that there were more good games on the Supergrafx :)

..but hey, I've been using Ootake a lot more recently since it's gotten fairly stable and doesn't seem to shit any funky errors with any of the games I've been throwing at it. I've been meaning to do a runthrough of Ys III CD (especially since I did I&II, Mask of the Sun and Dawn of Ys last year but didn't finish Ys III SNES because I lost my save).




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