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SubjectSo any Cellphone games worth playing out there? new Reply to this message
Posted bydoyouwanthegreat
Posted on07/10/07 03:10 AM



GRAW looked fun almost like mslug.... fsad.... ngayge.... feh.

:.....(

Play Gain Ground.




Subjectget an NGage new Reply to this message
Posted byRoushiMSX
Posted on07/10/07 09:40 AM



Pathyway to Glory and Pathway to Glory Ikusa Islands are amazing. I've heard great things about High Seize (though I'm having a bitch of a time finding a copy), Warhammer 40k Glory in Death is solid, Rifts rocks, and Pocket Kingdoms kicks ass.




SubjectRe: So any Cellphone games worth playing out there? new Reply to this message
Posted byHazard
Posted on07/10/07 04:32 PM



The games I bought...

Dwarves and Elves was quite a fun little RPG
Tropical Madness is a fun, if short, platformer in the Marble Madness style
Fifa 07 is FAR too easy, even on the hardest setting playing as a crap team
Phoenix Wright will kill your minutes unless you have unlimited data





SubjectRe: So any Cellphone games worth playing out there? Reply to this message
Posted byVmprHntrD
Posted on07/10/07 05:17 PM



I put two on my phone in case I ever get stuck somewhere and they play surprisingly very well considering you're using a crappy dialpad.

Ghosts 'N Goblins and Double Dragon

GnG uses the dialpaid completely for movement and jump/attack. DD uses the navigate nub phones have to walk, then the buttons below are spread out for jump, kick, punch, headbutt, elbow, etc which is fairly helpful.





SubjectRe: So any Cellphone games worth playing out there? new Reply to this message
Posted bydoyouwanthegreat
Posted on07/12/07 06:45 AM



> I put two on my phone in case I ever get stuck somewhere and they play
> surprisingly very well considering you're using a crappy dialpad.
>
> Ghosts 'N Goblins and Double Dragon
>
> GnG uses the dialpaid completely for movement and jump/attack. DD uses the
> navigate nub phones have to walk, then the buttons below are spread out for
> jump, kick, punch, headbutt, elbow, etc which is fairly helpful.
>
>
>
Thanks Roush, Vamp and Haz

pretty cool no way of playing them on my pc first....
oh yeah graw2 and americas army, yeah they're pretty good.

Play Gain Ground.




SubjectRe: So any Cellphone games worth playing out there? new Reply to this message
Posted byVmprHntrD
Posted on07/12/07 04:03 PM



Hey since you can't play them I have an idea. Try this site: http://mobile.gamezone.com/gzreviews/r17853.htm (this one in particular reviews GnG)

Anyways, that place reviews everything basically that plays a game for the most part. They're VERY critical on things sucking hard on mobiles, and they will link other sites that give scores so you can get opinions and work up averages.

As far as GnG goes, it does NOT have all the stages of the arcade, just 1/2 of them. On a standard phone pad 1/2 is down or duck, 4/5 left and right, 7/8 are your ups, and then the other 3 (forget which) are shoot and jump (one doubles down.) There is music on it, just the original GnG stage 1 tune though if I recall (haven't seriously played it in a bit.) And the visuals are closer to the arcade than the NES, but they're a hybrid for sure. The challenge is still a bitch, and not so much due to the control which will take a few moments obviously to get used to.

Double Dragon, like GnG has less stages, and I think there's just 4. If I recall it's stage 1, 2, another, and the final. They're about the same size if not completely there (been a long time since I did arcade DD.) In that one it has all the musics from the various stages and SFX too. Now I am not sure if it's a limit of my phone as it was a fairly new freebie 18mo ago, but you can only have one or the other, or mute it. Controls, the nub moves you, and as stated in the other post, each button has it's own function. There is a great test bin area where you can try out the controls on a dummy after reading them to get comfy. It's a fair challenge, and I do mean as fair as the original was in trying to get behind you and kick your ass from 2 sides.

Another I know to be quite good but I never plunked down on it are the BONK games, faithful conversions of the TG16 originals and control very well apparently too. I'd also personally love to get Ms or just original Pac-Man, but those cheap fuckers at Namco want me to pay $3/mo for it whereas every other company on the Sprint line has a monthly AND permanent access (twice the price, so $6, sometimes $5) charge too. I'm not paying $3/mo for pac-man.




SubjectRe: So any Cellphone games worth playing out there? new Reply to this message
Posted byVmprHntrD
Posted on07/12/07 04:10 PM



I know I just did a reply to on myself, but wanted this to stand out since I forgot to add it.

http://www.wgworld.com/site/search

USe that site. Their layout blows, you can't find an index of the reviews, but if you use the box up top and type the game in you're looking for, they've likely reviewed it. I'm currently checking over Ys Book 1 for the mobile just because that was my all time favorite TG16 CD and I miss it immensely. Never was a huge fan of 2, but liked it still, just sorta dragged on. :P

I do see their GnG and DD reviews sync well with how the games play so I would consider them being pretty fair.




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