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SubjectMAME 0.117 Reply to this message
Posted byTrebor
Posted on07/10/07 05:36 PM



Here's whatsnew since 0.116u4:

MAMETesters Bugs Fixed
----------------------
gauntleg0116u4red [Zsolt Vasvari, Aaron Giles]
vlm5030_0116u4gre [Zsolt Vasvari]
tetrisp2_0116u4red [Zsolt Vasvari]
primrage0116u3yel [Aaron Giles]
debuggerandmt_0116u2red [Aaron Giles]
memleak0116u4ora [Aaron Giles]
term2_0116u1yel [Aaron Giles]



Source Changes
--------------
Added save state support to bzone.c games. [R. Belmont]

Fixed missing sound in Leprechaun. [Zsolt Vasvari]

Fixed some bugs involving empty or null ROM regions. [Nathan Woods]

Fixed potential crash in speglsht driver. [Atari Ace]

Changed the 6532riot code to split r6532_init into r6532_init and
r6532_reset. [Wilbert Pol]

Fixed CPS3 code to be big-endian friendly. [R. Belmont]

Added alpha blending effects to the CPS driver and improved sprite
positioning. [David Haywood]

Moved "Pandora" sprite chip implementation to its own file. Updated
Snow Bros, Air Buster, DJ Boy and Heavy Unit to use ths new generic
implementation. [David Haywood]

Fixed regression in segasyse driver. [Zsolt Vasvari]

Reverted patch to the 6526CIA as it was causing issues with Amiga/
Arcadia emulation. [Pete Rittwage]

Deduced a few more opcodes for gussun. The game now boots and you
can coin up. [robiza]

Fixed regression in vmetal and tatsumi drivers. [Zsolt Vasvari]

Fixed Taito version of chinhero. [Zsolt Vasvari]

Simplified code in tms9928 video system. [Zsolt Vasvari]

Fixed ROL opcode in the 68000 emulator. [Zsolt Vasvari]

Cleaned up tiny MAME target. [neoforma]

Fixed regression in Exidy sounds. [Zsolt Vasvari]

Improved accuracy of mame_timer_scale_up. [Aaron Giles]

Rotated the mame_rand() results by 16 bits to reduce periodicity of
the resuls. [Aaron Giles]

Fixed winalloc.c to be thread-safe. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Taisen Hot Gimmick 4 Ever (Japan) [Guru, David Haywood]



New clones added
----------------
Photo Finish [Tomasz Slanina]
Golden Poker (no double up) [Roberto Fresca]



New games marked as GAME_NOT_WORKING
------------------------------------
39 in 1 MAME bootleg [R. Belmont, Guru]
Super Pool (Italy) [Roberto Fresca]
Guitar Freaks 6th Mix (G*B06 VER. JAA) [smf]
Guitar Freaks 11th Mix (G*D39 VER. JAA) [smf]

Get it here:
http://mamedev.org/release.html

-Trebor





SubjectRe: MAME 0.117 new Reply to this message
Posted byZeluth
Posted on07/11/07 10:30 AM



> Here's whatsnew since 0.116u4:

I'm curious what the arcade version of DJ Boy is like.





SubjectIn one word: poopy new Reply to this message
Posted byPr3tty F1y
Posted on07/11/07 10:48 AM



The poop doesn't even deserve to be called shit ;-)

I never played the genny version, but the arcade version (for it's time) pales in comparison to TMNT and Final Fight that were released the same year. If it was released 2 yrs earlier... it still would suck, but it would be at least tolerable ;-)

The only thing the game has going for it is the mildly humorous use of racial stereotypes.

_ _ - - = = Pr3tty F1y = = - - _ _


SubjectPr3tty F1y Plz new Reply to this message
Posted bydjjeremy
Posted on07/13/07 06:28 AM



> The poop doesn't even deserve to be called shit ;-)
>
> I never played the genny version, but the arcade version (for it's time) pales
> in comparison to TMNT and Final Fight that were released the same year. If it
> was released 2 yrs earlier... it still would suck, but it would be at least
> tolerable ;-)
>
> The only thing the game has going for it is the mildly humorous use of racial
> stereotypes.
>
> _ _ - - = = Pr3tty F1y = = - - _ _
>



SubjectSo is DJ Boy playable on it now? new Reply to this message
Posted byrimmerchant
Posted on07/15/07 06:54 PM



I use to love the arcade version of it

I played it with my best bud as a kid.

the game was so cool where after you beat the boss/level the character goes into a dancing moment




SubjectUnfortunately yes *nt* new Reply to this message
Posted byPr3tty F1y
Posted on07/15/07 08:33 PM



> I use to love the arcade version of it
>
> I played it with my best bud as a kid.
>
> the game was so cool where after you beat the boss/level the character goes into
> a dancing moment
>


_ _ - - = = Pr3tty F1y = = - - _ _


SubjectYou can't PLZ me on that, the game sucks new Reply to this message
Posted byPr3tty F1y
Posted on07/15/07 08:34 PM



DJJeremy plz

_ _ - - = = Pr3tty F1y = = - - _ _


SubjectRe: MAME 0.117 new Reply to this message
Posted byPixelPerfect
Posted on07/16/07 04:08 PM



Only played it a few times but basically you played this guy on rollerblades that goes around punching people and Wolfman Jack throws in a few sound bytes here and there. No it wasn't the best side-scroller, but you always knew the machine was there when you heard "DJ Boy!" while the demo was playing next to the Final Fight machine. ;)

> > Here's whatsnew since 0.116u4:
>
> I'm curious what the arcade version of DJ Boy is like.
>



SubjectJust played it, it was cool a kid but now it seem so ghay. new Reply to this message
Posted byrimmerchant
Posted on07/17/07 11:27 PM



> > I use to love the arcade version of it
> >
> > I played it with my best bud as a kid.
> >
> > the game was so cool where after you beat the boss/level the character goes
> into
> > a dancing moment
> >
>
>
> _ _ - - = = Pr3tty F1y = = - - _ _
>





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