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Here's whatsnew: libgambatte: - fix 64-bit compile and segfault. Thanks to Nach for noticing. - Add zip support. Thanks to Nach for contributing nice, clear code - fix sound ch4 frequency calculation - Several PPU reads timings depend on wx. Thanks to franpa for noticing the corrupt line in The LoZ: Oracle of Seasons. - remove unused doubleSpeed parameter from m3ExtraCycles call gambatte_sdl: - Thread safety, bigger sound buffer - Compile on more platforms. Thanks to Thristian for the find. - actually increment iterator so the loop makes some sense (parser.cpp) gambatte_qt: - fix 64-bit compile. Thanks to Nach. - better license info for x11getprocaddress.cpp - initial joystick support, mostly using SDL's joystick code (separated from the rest of SDL) - use binary search for gb inputs. all: - make sure to use std:: despite sloppy compilers allowing omission. Thanks to blargg for the reminder. - get rid of some valgrind warnings. Thanks to Nach for noticing. hwtests: - add tests for wx effects on PPU read timings. build: - add -Wextra to default compile flags doc: - mention optional zlib dependency - additions to thanks section
Get it here: http://sourceforge.net/project/showfiles.php?group_id=203791
-Trebor
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