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SubjectMAME .112 Reply to this message
Posted byOoga
Posted on12/18/07 05:34 PM



0.122
-----


MAMETesters Bugs Fixed
----------------------
fightfev37b2gre [johnboy]
shootgal0121u4red [couriersud]
mk4_0121u4ora [Aaron Giles]
tmnt2_0121u4ora [Aaron Giles]
lcdlightgun0121u3gra [Aaron Giles]



Source Changes
--------------
Continued to add const qualifiers on remaining items in the project.
[Atari Ace]

Added explicit clears on Neo Geo initialization. [Haze]

Neo Geo updates: [johnboy]
* Added Neo-Geo game pcb info
* Corrected a number of incorrect ROMs
* Added MVS VERSION tag to fightfva, renamed 'P'-rom
* Added MVS AND AES VERSION tag to joyjoy
* Added AES VERSION tag to kof99
* Added MVS VERSION tag to kof99a

Cleaned up input ports for cave.c and rpunch.c. [Sonikos]

Another big dkong.c driver update: [couriersud]
- wrote M58817 sound driver and hooked it up
Uses tms5110 speech synthesis. LPC format is identical, however
coefficients seem to be different. Until coefficients are known,
samples are used.
- changed dkong/radarscp based games to use hardware-conformant
I8035 memory maps
- Added drakton clone drktnjr on dkongjr hardware
- moved address remapping proms to REGION_USER1 (hunchbkd & co)
- Service now adds credit
- Hooked up coin_counters
- remove GAME_NOT_WORKING GAME_WRONG_COLORS from hunchbkd
- dkongjr: mapped more interface lines between sound and cpu boards
- tagged all inputs, all reads use tag names
- moved more static vars into dkong_state

More major SCSP fixes: [kingshriek]
- Rewrote much of the interpolation code
- Improved key-rate scaling calculation
- Fixed playback of non-looping samples with a zero loop-end address
- Fixed backwards looping mode so that it initially reads forward
until encountering the loop-start address
- Preliminary but reasonable-sounding FM support
- Fixed overflow in frequency calculation
- Improved FM, but it's disabled for now because it doesn't sound
right yet
- Improved DSP wet/dry mix (should be correct now)
- Fixed a minor LPSLNK problem

Fixed Hopper Empty and Coin-Out Timeout issues in the peplus.c driver.
[Jim Stolis]

Removed obsolete crosshair code. [Oliver Stoneberg]

Fixed several minor memory leaks. [Oliver Stoneberg]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Orbs (10/7/94 prototype?) [Tomasz Slanina]



New clones added
----------------
Soccer Brawl (set 2) [johnboy]
Drakton (DKJr conversion) [couriersud]



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Entire Thread
Subject  Posted byPosted On
.MAME .112  Ooga12/18/07 05:34 PM
.*I think you mean MAME 122 (nt)  Antny12/18/07 09:19 PM
..*No I mean 0.122 (nt)  Ooga12/18/07 09:55 PM
...*Damn typos. :)  Ooga12/18/07 09:55 PM
....*Re: My fingers don't work right either : )  Antny12/20/07 03:59 PM