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Here's whatsnew:
* Fix pcm handling in ssrpg (random battles) * fix speed hacks handling when raster frame is used (like in the demo of street hoop which was really too fast !!!) * add experimental support for mode2/2352 isos (normally neocd isos are all supposed to be mode1/2048, so usually mode2/2352 are bad rips, but sometimes they work anyway !!!).
Get it here: http://www.rainemu.com/html/download/neoraine.html
-Trebor
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