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Here's whatsnew:
- Multiple changes has been done in the Pad support. This version supports the Axis LRX, axis with +/-/full ranges, and a important bug in vibration support has been fixed avoiding crashes. In the sio emulation section, this version includes better DualShock protocol support, including vibration in more games, and adding 2 new pad types, "DualAnalog" and "Negcon". Finally thanks to the new Pete's gpu plugins, a new type of "visual vibration" has been included, shaking the image when the game triggers a vibration effect. (Note: if you are using epsxe 1.6.0 or older, it could be necessary to reconfigure the pad plugin in this new version).
- The internal SPU plugin has been updated to the 1.7.0 version. This version includes new effects like better envelope, noise, interpolation, frequency modulation, reverb and better synchronization between the core and the sound. Thanks to this last fix, the following games work better now: Metal Gear Solid, Valkyrie Profile, Eithea. Besides the spu API now includes support for CDDA playing, getting better CDDA sound and core synchronization, and compatibility with Vib Ribbon.
- In this new version, the iso support code has been rewritten. Now it supports the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG support). Besides, due to the changes in the internal spu plugin, now the CDDA sound is supported even when you run a iso game. Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and different extension or the games will not be loaded
- The MDEC decoder has been rewritten in the new version to get new games playable suach as Area 51, Novastorm, Eggs of Steel and Maximum Force. It also fixes other minor bugs in other games like Rayman and Metal Gear Solid SM.
- In 1.7.0, thanks to Pete's help and his gpu plugins, the framelimit management has been changed. Now the framelimit is always enabled on startup and it can be toggled on/off with the F4 key. It is recommended that you update your GPU plugins to the version that will be released around the epsxe release date.
- In this new version, a new version of the Pete's Software Plugin is included in the plugins directory with the name "gpu.data. With the F7 key it is possible change on the fly between the selected gpu plugin and that gpu soft plugin. The software plugin "gpu.dat" can be configured in the GPU plugin configuration screen with the 3 bottom buttons.
- The XA/CDDA support has been worked in this new version, fixing sound problems in the following games: Gamera 2000, The Putter Golf, Silverload, The Firemen 2 Pete & Danny, Iron & Blood - Warriors of Ravenloft, Chronicles of the Sword.
- Fixes to the CD-Rom decoder and the core, which made at least 50 more games playable like, for example, Brigandine, Need for Speed 1, Harry Potter I&II, Danger Girl, Wacky Races, Kidou Keisatsu Patlabor, Shadow Madness, London Seirei Tantei-Dan, Monsters SA, Equestrian Showcase, Black Down, Paca Paca Passion 1/2/special, This is football 2, Formula 1 EA 2000, Winnie the Pooh, Formula one 99/2000/2001/arcade, Gegere No Kitarou, Konohana - True Report, Yukyu Gensokyoku 3 - Perpetual Blue, Tama - Adventurous Ball In Giddy Labyrinth, Future Cop LAP, Virus 2000, Spot goes to Hollywood, Pop'n music disney Tunes, Cosmic Race, Super Gals Kotubiran, Koran Karon, WWF in your house, Tales of Fandom, Transformers best of wars, Simple 1500 vol57 - the maze, Initial D, Jounetsu Nekketsu Athletes, Rise of Robots 2: Resurrecion, Tora Tora Tora, Victory Boxing Championship Edition, Final Fantasy 4, Vampire Hunter D and otros.
- Note: for information about compatibility and games's configuration, it is recommended that you visit the "Playstation Datacenter" at http://psxdata.snesorama.us/. We want to thank Gladiator who has been a very important help in betatesting the new version.
Get it here: http://www.epsxe.com/download.php
-Trebor
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