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thanks for the news, its great that they added NeGcon support, i love playing XL, and i just changed my old trinitron TV for an LCD, one advice: if you plan on playing fast reaction games on an LCD, forget about it, the millisecond lag that might be unperceptible throws off all your timing and reactions.
I will play it on my 21" CRT on PC now, i will try this when i get home
> Here's whatsnew: > > - Multiple changes has been done in the Pad support. This version supports > the Axis LRX, axis with +/-/full ranges, and a important bug in vibration > support has been fixed avoiding crashes. In the sio emulation section, > this version includes better DualShock protocol support, including > vibration in more games, and adding 2 new pad types, "DualAnalog" and > "Negcon". Finally thanks to the new Pete's gpu plugins, a new type of > "visual vibration" has been included, shaking the image when the > game triggers a vibration effect. (Note: if you are using epsxe 1.6.0 > or older, it could be necessary to reconfigure the pad plugin in this > new version). > > - The internal SPU plugin has been updated to the 1.7.0 version. This > version includes new effects like better envelope, noise, interpolation, > frequency modulation, reverb and better synchronization between the core > and the sound. Thanks to this last fix, the following games work better now: > Metal Gear Solid, Valkyrie Profile, Eithea. Besides the spu API now > includes support for CDDA playing, getting better CDDA sound and core > synchronization, and compatibility with Vib Ribbon. > > - In this new version, the iso support code has been rewritten. Now it supports > the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG > support). Besides, due to the changes in the internal spu plugin, now > the CDDA sound is supported even when you run a iso game. > Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and > different extension or the games will not be loaded > > - The MDEC decoder has been rewritten in the new version to get > new games playable suach as Area 51, Novastorm, Eggs of Steel > and Maximum Force. It also fixes other minor bugs in other games > like Rayman and Metal Gear Solid SM. > > - In 1.7.0, thanks to Pete's help and his gpu plugins, the framelimit > management has been changed. Now the framelimit is always > enabled on startup and it can be toggled on/off with the F4 key. > It is recommended that you update your GPU plugins to the > version that will be released around the epsxe release date. > > - In this new version, a new version of the Pete's Software Plugin is > included in the plugins directory with the name "gpu.data. With the > F7 key it is possible change on the fly between the selected gpu > plugin and that gpu soft plugin. The software plugin "gpu.dat" can > be configured in the GPU plugin configuration screen with the 3 > bottom buttons. > > - The XA/CDDA support has been worked in this new version, fixing sound > problems in the following games: Gamera 2000, The Putter Golf, Silverload, > The Firemen 2 Pete & Danny, Iron & Blood - Warriors of Ravenloft, > Chronicles of the Sword. > > - Fixes to the CD-Rom decoder and the core, which made at least 50 more games > playable like, for example, Brigandine, Need for Speed 1, Harry Potter I&II, > Danger Girl, Wacky Races, Kidou Keisatsu Patlabor, Shadow Madness, > London Seirei Tantei-Dan, Monsters SA, Equestrian Showcase, Black Down, > Paca Paca Passion 1/2/special, This is football 2, Formula 1 EA 2000, > Winnie the Pooh, Formula one 99/2000/2001/arcade, Gegere No Kitarou, > Konohana - True Report, Yukyu Gensokyoku 3 - Perpetual Blue, > Tama - Adventurous Ball In Giddy Labyrinth, Future Cop LAP, Virus 2000, > Spot goes to Hollywood, Pop'n music disney Tunes, Cosmic Race, > Super Gals Kotubiran, Koran Karon, WWF in your house, Tales of Fandom, > Transformers best of wars, Simple 1500 vol57 - the maze, Initial D, > Jounetsu Nekketsu Athletes, Rise of Robots 2: Resurrecion, > Tora Tora Tora, Victory Boxing Championship Edition, Final Fantasy 4, > Vampire Hunter D and otros. > > - Note: for information about compatibility and games's configuration, > it is recommended that you visit the "Playstation Datacenter" at > http://psxdata.snesorama.us/. We want to thank Gladiator who has > been a very important help in betatesting the new version. > > Get it here: > http://www.epsxe.com/download.php > > -Trebor >
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