thanks for the news, its great that they added NeGcon support, i love playing XL, and i just changed my old trinitron TV for an LCD, one advice: if you plan on playing fast reaction games on an LCD, forget about it, the millisecond lag that might be unperceptible throws off all your timing and reactions.
I will play it on my 21" CRT on PC now, i will try this when i get home
> Here's whatsnew:
> - Multiple changes has been done in the Pad support. This version supports
> the Axis LRX, axis with +/-/full ranges, and a important bug in vibration
> support has been fixed avoiding crashes. In the sio emulation section,
> this version includes better DualShock protocol support, including
> vibration in more games, and adding 2 new pad types, "DualAnalog" and
> "Negcon". Finally thanks to the new Pete's gpu plugins, a new type of
> "visual vibration" has been included, shaking the image when the
> game triggers a vibration effect. (Note: if you are using epsxe 1.6.0
> or older, it could be necessary to reconfigure the pad plugin in this
> new version).
> - The internal SPU plugin has been updated to the 1.7.0 version. This
> version includes new effects like better envelope, noise, interpolation,
> frequency modulation, reverb and better synchronization between the core
> and the sound. Thanks to this last fix, the following games work better now:
> Metal Gear Solid, Valkyrie Profile, Eithea. Besides the spu API now
> includes support for CDDA playing, getting better CDDA sound and core
> synchronization, and compatibility with Vib Ribbon.
> - In this new version, the iso support code has been rewritten. Now it supports
> the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG
> support). Besides, due to the changes in the internal spu plugin, now
> the CDDA sound is supported even when you run a iso game.
> Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and
> different extension or the games will not be loaded
> - The MDEC decoder has been rewritten in the new version to get
> new games playable suach as Area 51, Novastorm, Eggs of Steel
> and Maximum Force. It also fixes other minor bugs in other games
> like Rayman and Metal Gear Solid SM.
> - In 1.7.0, thanks to Pete's help and his gpu plugins, the framelimit
> management has been changed. Now the framelimit is always
> enabled on startup and it can be toggled on/off with the F4 key.
> It is recommended that you update your GPU plugins to the
> version that will be released around the epsxe release date.
> - In this new version, a new version of the Pete's Software Plugin is
> included in the plugins directory with the name "gpu.data. With the
> F7 key it is possible change on the fly between the selected gpu
> plugin and that gpu soft plugin. The software plugin "gpu.dat" can
> be configured in the GPU plugin configuration screen with the 3
> bottom buttons.
> - The XA/CDDA support has been worked in this new version, fixing sound
> problems in the following games: Gamera 2000, The Putter Golf, Silverload,
> The Firemen 2 Pete & Danny, Iron & Blood - Warriors of Ravenloft,
> Chronicles of the Sword.
> - Fixes to the CD-Rom decoder and the core, which made at least 50 more games
> playable like, for example, Brigandine, Need for Speed 1, Harry Potter I&II,
> Danger Girl, Wacky Races, Kidou Keisatsu Patlabor, Shadow Madness,
> London Seirei Tantei-Dan, Monsters SA, Equestrian Showcase, Black Down,
> Paca Paca Passion 1/2/special, This is football 2, Formula 1 EA 2000,
> Winnie the Pooh, Formula one 99/2000/2001/arcade, Gegere No Kitarou,
> Konohana - True Report, Yukyu Gensokyoku 3 - Perpetual Blue,
> Tama - Adventurous Ball In Giddy Labyrinth, Future Cop LAP, Virus 2000,
> Spot goes to Hollywood, Pop'n music disney Tunes, Cosmic Race,
> Super Gals Kotubiran, Koran Karon, WWF in your house, Tales of Fandom,
> Transformers best of wars, Simple 1500 vol57 - the maze, Initial D,
> Jounetsu Nekketsu Athletes, Rise of Robots 2: Resurrecion,
> Tora Tora Tora, Victory Boxing Championship Edition, Final Fantasy 4,
> Vampire Hunter D and otros.
> - Note: for information about compatibility and games's configuration,
> it is recommended that you visit the "Playstation Datacenter" at
> http://psxdata.snesorama.us/. We want to thank Gladiator who has
> been a very important help in betatesting the new version.
> Get it here: