|
Here's whatsnew:
- added localization support - fixed the problem of the missing suspend menu entry - solved the problem that the VoluntaryWaveChannel would throw an ArrayIndexOutOfBoundsException after long usage (bug ID 2024611) - fixed the problem that HDMA did not work when the LCD was disabled (bug ID 2024603) - fixed that problem that running a game that uses the GBC's double speed mode caused the next game to run slowly (bug ID 2024375) - fixed the problem that LCDC bit 0 is not considered in GBC mode (bug ID 2024372) - fixed the bug that sometimes wrong tiles got painted (bug ID 2019632)
Get it here: http://sourceforge.net/project/showfiles.php?group_id=219240
-Trebor
|