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> using HUFFYUV, afaik, which is a lossless video codec. Being a preservation > project, lossless encoding is the way to go. As it is, the captures are pretty > good, but being that the LD source is analog and has no error correction, disk > scratches can lead to artifacts, so it's possible that they'll be replaced with > "better" rips if better conditions LD's are found. > > But either way, you're looking at a 720x480 capture from an analog source (which > is already fuzzy, which leads to a worse quality picture than digital, but due > to that fuzzy quality, it also makes it less compressible as the image is not > clear and clean), so it is what it is. I have no issue with it. It's an > amazing little game and I think that the addition of these things is excellent > progress. >
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