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SubjectRe: Compiling MameBoy Reply to this message
Posted byMarconelly!
Posted on02/27/01 09:23 AM



Hello! What you are trying to do is best possible thing at the moment. Unfortunatelly, I have no idea how to do that. I tried simillar things before but always failed :(

I have no idea when MAMECE3 source will be publicly available. Write Techmaster and ask him about it. He'll probably have some good comments to help you.


> Hi,
> I downloaded the MameBoy source and am having
> some difficulty building it.
>
> 1) It seems to be calling GAMEX functions rather than
> GAPI functions. I got around this by using the
> CGameX.CPP file from the iMame source, which replaces
> the GAMEX calls with GAPI calls.
>
> However, this led to...
>
> 2) It would build, but give a DSA error when run on the
> machine. It appears the GAMEX_Init is being called
> without an hWnd to pass on to GXOpenDisplay. Is this
> correct or is that why the GXOpenDisplay would fail?
>
> So I tried...
>
> 3) Moving the GAMEX_Init call into the MAME32_Init function
> (and versa vice for the GAMEX_Close or whatever)
>
> which...
>
> 4) didn't work.
>
> So, what am I doing wrong, is the source of MameBoy in sync
> with the exec, etc. etc. (I downloaded it two days ago)?
>
> Also, any ideas on when MAMECE source will become available?
>
> Thanks in advance.
>




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Entire Thread
Subject  Posted byPosted On
*Compiling MameBoy  Anonymous02/27/01 03:44 AM
..Re: Compiling MameBoy  Marconelly!02/27/01 09:23 AM
.*Re: Compiling MameBoy  Anonymous02/27/01 03:47 AM