> Has anyone looked into porting MESS to Windows CE? Since MAME and MESS are
> built out of the same source tree, it would seem like the existing MAMECE
> rendering and sound code could be used in a MESS port.
> If this was done, not only would we have a fully working Commodore 64 emulator
> on the PocketPC, but we'd get other things like the Vectrex, etc. that have yet
> to be emulated on CE.
> Just a thought...
Its a good idea. I just don't have enough time allocate to it.
Some of the Mess code was stripped out during rebuilding of the current versions. So it will require a comparison and reintegration of the Mess code.
Maybe this summer if I ever get all the current bugs cleaned up in MameCE3, I can turn attention to it.
Only time will tell.