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> > > > I am running the latest MegaMame build on my Casio E-115. I can see the > > upper > > > > left corner of the TRON screen and nothing more. How do I get it to fit > my > > > > screen? > > > > > > > > Dave > > > > > > > That game does seem to be a little messed up. I'll add it to the special > > > attention list. > > > > > > Cheers, > > > -Techmaster > > > > > > > Take a quick peek at the MAMECE-10X; I wrote bits to handle the high > resolution > > Midway MCR1 games (of which Tron is one). It's basically an alternative blit > > loop which copies every other pixel of every other row of the bitmap to the > > screen, halfing the horizontal and vertical resolution required. > > > > Darren > > > Oh yeah, you mentioned that before. I'll take another look. > Thats kinda of what I expected also, three different draw routines. > > Thanks. :) > > Cheers, > -Techmaster >
I suppose there really need to be four: normal with dirty, normal without dirty, halved with dirty, and halved without dirty. I don't think I ever did a halved with dirty, but doing so should certainly help blit speed of those games.
I perhaps 'more elegant' solution sould involve some generalized bitmap resizing code, but it's sure to be rather slower.
Darren
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