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SubjectRe: Resolution.. Reply to this message
Posted byAnonymous (
Posted on06/14/01 00:58 AM

> Yeah, I tried to get there, but found out that the links to his site didn't
> work. I have done various web searches, but have not found the stuff mirrored.
> :-(

The version in question was for a device called an "epod". Search around for "+epod +mame" and you may find a mirror of the file. The epods had a resolution of 640x480 iirc.

> I take it that "hardcoded" in this case means that it's more complicated than
> changing a "#define MAX_XDIM 240" to "#define MAX_XDIM 640" or some such? :-)

Not too much more complicated than that.

> compiling something myself, if I could use the free MS compiler; however, when I
> compile, it seems to only produce stuff for WinCE 3.0, and my unit has a 2.11
> core. Ugh. Does that sound right (that I can't use that compiler, but have to
> use VC++6)? I would have hoped there'd be a bit more backwards-compatibility;

I use VC++6. I don't know what it'll take to make it work with the free dev tools, but it must be possible. I'm fairly sure the Embedded Toolkit can compile for CE2.11 targets, although I don't use it myself.


Entire Thread
Subject  Posted byPosted On
*Can I change the screen res, to use a CE device with a larger screen? (MameboyX)  Anonymous06/12/01 09:09 AM
.*Re: Can I change the screen res, to use a CE device with a larger screen? (MameboyX)  Marconelly!06/13/01 09:52 AM
..*Resolution..  Anonymous06/13/01 11:56 PM
....Re: Resolution..  Anonymous06/14/01 00:58 AM
....*Re: Resolution..  Tekhmaster06/14/01 05:24 PM
.....*Using the eMbedded tools  Anonymous06/15/01 09:15 AM
......*Re: Using the eMbedded tools  Anonymous06/17/01 01:04 PM
.......*Re: Using the eMbedded tools  Tekhmaster06/18/01 10:38 AM