Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext Thread*Show in Threaded Mode


Subjectmamece compilation problem new Reply to this message
Posted byAnonymous (193.153.69.12)
Posted on06/21/01 12:05 PM



IU am missing signal.h and time.h, they do not come with my embedded tools.

Any clue?

Thank you very much in advance.




SubjectRe: mamece compilation problem new Reply to this message
Posted byTekhmaster
Posted on06/22/01 06:06 PM



> IU am missing signal.h and time.h, they do not come with my embedded tools.
>
> Any clue?
>
> Thank you very much in advance.
>
They are homegrown library files located in Mamece3\crt and crt\system
you need to add these to your library search list for that project.


Cheers,
-Techmaster


SubjectRe: mamece compilation problem new Reply to this message
Posted byantonio
Posted on06/24/01 11:28 AM



> > IU am missing signal.h and time.h, they do not come with my embedded tools.
> They are homegrown library files located in Mamece3\crt and crt\system
> you need to add these to your library search list for that project.

OK. For some reason I have downloaded the file MameCE3-Source-v9.1.zip and in this file the directories that you mention (Mamece3\crt and crt\system) do not appear.

Where can I find them?

Thank you very much, Techmaster, for your fast response.

Antonio



SubjectRe: mamece compilation problem Reply to this message
Posted byAnonymous (65.82.164.246)
Posted on06/27/01 07:41 AM



...
> OK. For some reason I have downloaded the file MameCE3-
>Source-v9.1.zip and in
> this file the directories that you mention (Mamece3\crt
>and crt\system) do not
> appear.
>
> Where can I find them?
...

I had the same problem, and swiped the CRT directory from the Mameboy source download. Heh. Seemed to work. :-)

G.




SubjectRe: mamece compilation problem new Reply to this message
Posted byTekhmaster
Posted on06/27/01 10:54 AM



> > > IU am missing signal.h and time.h, they do not come with my embedded tools.
> > They are homegrown library files located in Mamece3\crt and crt\system
> > you need to add these to your library search list for that project.
>
> OK. For some reason I have downloaded the file MameCE3-Source-v9.1.zip and in
> this file the directories that you mention (Mamece3\crt and crt\system) do not
> appear.
>
> Where can I find them?
>
> Thank you very much, Techmaster, for your fast response.
>
> Antonio
>

Hmm, seems to be missing. I'll have to re-add them tonight and reload the source.


Cheers,
-Techmaster


SubjectRe: mamece compilation problem new Reply to this message
Posted byTekhmaster
Posted on06/27/01 07:28 PM



> > > > IU am missing signal.h and time.h, they do not come with my embedded
> tools.
> > > They are homegrown library files located in Mamece3\crt and crt\system
> > > you need to add these to your library search list for that project.
> >
> > OK. For some reason I have downloaded the file MameCE3-Source-v9.1.zip and in
> > this file the directories that you mention (Mamece3\crt and crt\system) do not
> > appear.
> >
> > Where can I find them?
> >
> > Thank you very much, Techmaster, for your fast response.
> >
> > Antonio
> >
>
> Hmm, seems to be missing. I'll have to re-add them tonight and reload the
> source.
>
>
> Cheers,
> -Techmaster
>
Ok the source code now has the CRT subdirectories :)


Cheers,
-Techmaster


SubjectRe: mamece compilation problem new Reply to this message
Posted byAnonymous (65.81.199.83)
Posted on06/28/01 00:41 AM



> Ok the source code now has the CRT subdirectories :)

What about the gamex library? (What lib do you use when compiling for the E10?) The gamex lib in Mameboy has a C++ header file, but it isn't happy when I include it into CGIdisplay.c. Either that, or I have done something wrong... Or, will GAPI work with 2.11? It doesn't seem to...

Anyway, as I posted elsewhere, I did get Mameboy to compile, so maybe I should be content with that. :-) I am a bit disappointed with the speed, though. :-( (Time to overclock? ;-) ) I got Mappy to run, but it is too slow to be playable. (Well, you can play it in slow motion, but it is TOO playable! No challenge.) Some of the very early games are fine, though.

G.





SubjectRe: mamece compilation problem new Reply to this message
Posted byMarconelly!
Posted on06/28/01 09:24 AM



Yep, it's time for an overclock :)) MAMECE3 will work a bit slower than MAMEBoy on the Casio so if the speed is an issue, you don't have much choice.

> > Ok the source code now has the CRT subdirectories :)
>
> What about the gamex library? (What lib do you use when compiling for the E10?)
> The gamex lib in Mameboy has a C++ header file, but it isn't happy when I
> include it into CGIdisplay.c. Either that, or I have done something wrong...
> Or, will GAPI work with 2.11? It doesn't seem to...
>
> Anyway, as I posted elsewhere, I did get Mameboy to compile, so maybe I should
> be content with that. :-) I am a bit disappointed with the speed, though. :-(
> (Time to overclock? ;-) ) I got Mappy to run, but it is too slow to be playable.
> (Well, you can play it in slow motion, but it is TOO playable! No challenge.)
> Some of the very early games are fine, though.
>
> G.
>





Previous ThreadView All ThreadsNext Thread*Show in Threaded Mode