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Mameboy is derived from Darren's MAMECE E10X, not MAMECE3 (With a lot of Darren's help :) Darren's version is derived from the initial Ben's MAMECE.
>My one major gripe with MAMEBoy is that you must use >the "record" button to exit a game to the menu. But it >also brings up the Notes application, forcing the user to >exit Notes to get back to the MAMEBoy menu.
This one is easy to fix. Just think of how many times you will use that record button for the *recording* anyway? Probably never? If it is so, just go to buttons control pannel and remap that button to be a button. That way, when you press it, you will pull a start menu down (much more usefull than the recording function IMHO) PLUS you won't have any problems with the notes application poping up when exiting games in Mameboy anymore (even the start menu will NOT be pulled down when you exit games)!
>Performance-wise, MAMEBoy delivers a playable experience >with sound off for all the games I tried. Here are some >average approximate speed examples: Frogger 17fps, Donkey >Kong 25fps, Galaxian 17fps, Pooyan 23fps. Those numbers >reflect gameplay speeds.
You should probably also note what kind of speed in % games are for both Mamece3 and Mameboy, because like this it looks like the games are running 4X slower than the original which reads like perfectly unplayable :)))
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