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Just trust me on this one - don't expect it to work fast enough to be considered even mildly playable. I remember Techmaster enabling one of the simplest MC68K games - Marble Madness - and it was too slow on the iPaq. Same story goes for Out Run as it uses two MC68000 / 12 MHz. Pocket PCs are just not fast enough to achieve the good speed of MC68K emulation using MAME code.
> That is only 1 14 mhz processor...the ipaq has 206...can you please try to make > hydra work, even if it is slow? I would GREATLY appreciate it! > > Hydra uses MC68000 / 14 MHz processor so there's no chance it would work fast > > enough on today's pocket PCs. Pacmania has 4 processors working in parallel. > > Also, I think both Hydra and Pacmania use fairly complex video hardware. > > Bottomline - you shouldn't expect much fun with these two games on a Pocket PC > > for now. > > > > > Although you have PacMania in the list of games, when you run it, it gives > an > > > error and quits the program. I was wondering if there is a way to fix that. > > > > Also, can you add in on an optional on screen button toolbar so you can help > > > people who have to deal with the simultaneus button problem on iPaqs? > > Last...i > > > realize that the pc version can't even do this...but is it possible in any > way > > > to add in save states? > > > > > > Thanks a WHOLE lot! > > > > > > P.S. Helpful hint for people with ipaqs...for some reason the action button > > in > > > the middle of the directional pad can actually be pressed at the same time > as > > > any of the other buttons...for instance in galaxia, I am able to move while > i > > > shoot...just making sure you all knew that ;) > > > > > >
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