Just trust me on this one - don't expect it to work fast enough to be considered even mildly playable. I remember Techmaster enabling one of the simplest MC68K games - Marble Madness - and it was too slow on the iPaq. Same story goes for Out Run as it uses two MC68000 / 12 MHz. Pocket PCs are just not fast enough to achieve the good speed of MC68K emulation using MAME code.
> That is only 1 14 mhz processor...the ipaq has 206...can you please try to make
> hydra work, even if it is slow? I would GREATLY appreciate it!
> > Hydra uses MC68000 / 14 MHz processor so there's no chance it would work fast
> > enough on today's pocket PCs. Pacmania has 4 processors working in parallel.
> > Also, I think both Hydra and Pacmania use fairly complex video hardware.
> > Bottomline - you shouldn't expect much fun with these two games on a Pocket PC
> > for now.
> > > Although you have PacMania in the list of games, when you run it, it gives
> > > error and quits the program. I was wondering if there is a way to fix that.
> > > Also, can you add in on an optional on screen button toolbar so you can help
> > > people who have to deal with the simultaneus button problem on iPaqs?
> > Last...i
> > > realize that the pc version can't even do this...but is it possible in any
> > > to add in save states?
> > >
> > > Thanks a WHOLE lot!
> > >
> > > P.S. Helpful hint for people with ipaqs...for some reason the action button
> > in
> > > the middle of the directional pad can actually be pressed at the same time
> > > any of the other buttons...for instance in galaxia, I am able to move while
> > > shoot...just making sure you all knew that ;)
> > >