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> I would remove the games that use the 68000 chip for starters. All they ever do > is produce abends. Unless of course the move to the latest core fixes the > problem. Some think those games that use the 68000 processor would run too slow > on a PPC, but personally I do think some 68000 games would run decent on the ARM > based machines at least. If those abends can be resolved I would keep the games > in the mega build then. > > Also if you get the time could you look at the landscape routine again. I > noticed some games do not go into landscape mode. I think the reason why is > when the 'Y' resolution is greater than 320 it technically cannot fit in > landscape mode so it will default to standard portrait mode then. Is there any > way to center the game in landscape if the 'Y' resolution is greater than 320 so > it will stay in landscape? A good example to test with is Buster Bros and Lode > Runner. > > I too want to say thanks for keeping the Mame dream alive for us PPC owners. > Your next update sounds very promising. > > Ottoman
Thanks for your feedback. I think the next release will solve alot of problems related to crashes and lanscape v portrait mode. Also if the game will run (even if its a 68000 CPU) I will include it in the Mega build. The goal is to have a playable min version, and a playable max version (playable being by my perspective :)
Plus we have better graphic routines and faster CPU speeds coming soon. It wil be most interesting to see what comes next. :)
Cheers, -Techmaster
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