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SubjectRe: MAME for t-Mobile Pocket PC Reply to this message
Posted byTekhmaster
Posted on10/24/02 05:09 PM



Would need a copy of the Key codes for the buttons on this device.
If I get those I could add it to the build.

> Nope, sure didn't.
>
> I did however find a workaround for those ROM menus that had a "Free" play coin
> drop setting so I could bypass the need for simulating a coin drop. Once the
> ROM menu is set to Free Play then the game would automatically start. Still
> kinda messy though. Also the button pressing sequence for navigating through
> the ROM menus was touchy cause it would kick you out of the ROM occasionally.
>
> Hope that helps.
>
>
> > did you get any reaction?
> > Moritz
> >
> >
> > > Any plans for support for t-Mobile Pocket PC. I think it's just a matter of
> > > remapping buttons for the coin drop and start game features (however, two of
> > the
> > > buttons, Phone of and Phone on are not remappable). Could those two
> features
> > > beactivated by screen taps?
> > >
> > > Thanks!
> > >
> >
>


Cheers,
-Techmaster

-
Entire Thread
Subject  Posted byPosted On
*MAME for t-Mobile Pocket PC  Zimmy208/17/02 11:28 AM
.*Re: MAME for t-Mobile Pocket PC  mystereit10/17/02 11:49 AM
..*Re: MAME for t-Mobile Pocket PC  Zimmy210/18/02 11:02 AM
....Re: MAME for t-Mobile Pocket PC  Tekhmaster10/24/02 05:09 PM
....*Re: MAME for t-Mobile Pocket PC  andyclap10/28/02 03:19 PM
.....*Re: MAME for t-Mobile Pocket PC  romrunner10/31/02 04:04 PM
......*Re: MAME for t-Mobile Pocket PC  andyclap11/01/02 05:03 AM
.......*Re: MAME for t-Mobile Pocket PC  HEHDaddy12/08/02 11:06 PM
........*Re: MAME for t-Mobile Pocket PC  andyclap12/09/02 07:24 AM
.......*Re: MAME for t-Mobile Pocket PC  romrunner11/01/02 08:49 AM