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SubjectRe: Visual PinMame 1.10 Sound Problems Reply to this message
Posted byCarny_Priest
Posted on12/30/01 08:56 AM



Here's the solution:

Go to Start/Run
Type DXDiag and Enter
Go to the Sound tab and take the Hardware Sound Acceleration Level down from "Full Acceleration" to "Basic Acceleration"
Exit

Restart the table
Sonic sweetness again!


> Same here. These problems appeared with the new version. It's worse if you try
> running Visual PinMAME from the supplied HTML page. Huge slowdowns can occur at
> times. And this with The Addams Family (sound hardware is just YM2151+PCM).
> And yes, my system should be able to handle it (Athlon 950MHz, 128MB),
> especially without Visual Pinball running at the same time.
>
> - Barry Rodewald
> http://galemu.emuunlim.com/
>


I'm bad, I'm beautiful, I'm craaazy. Carny Priest. Kind to women, pets, and the elderly. I'm your man for ... oh, nevermind.

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Entire Thread
Subject  Posted byPosted On
*Visual PinMame 1.10 Sound Problems  TVisitor12/25/01 01:28 PM
.*Re: Visual PinMame 1.10 Sound Problems  joe1234512/25/01 04:58 PM
..*Re: Visual PinMame 1.10 Sound Problems  rkc12/25/01 05:24 PM
...*Re: Visual PinMame 1.10 Sound Problems  TVisitor12/25/01 11:28 PM
....*Re: Visual PinMame 1.10 Sound Problems  rkc12/27/01 04:34 PM
.....*Re: Visual PinMame 1.10 Sound Problems  TVisitor12/29/01 12:28 PM
......*Re: Visual PinMame 1.10 Sound Problems  NaMcOjR12/29/01 03:06 PM
.......*Re: Visual PinMame 1.10 Sound Problems  Barry Rodewald12/29/01 04:22 PM
.........Re: Visual PinMame 1.10 Sound Problems  Carny_Priest12/30/01 08:56 AM
.........*Re: Visual PinMame 1.10 Sound Problems  *Warpath*12/31/01 02:50 PM
..........*Re: Visual PinMame 1.10 Sound Problems  Carny_Priest12/31/01 11:24 PM
...........*Re: Visual PinMame 1.10 Sound Problems  Anakaris01/08/02 05:41 AM