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SubjectRe: T2: Judgement Day v1.1 Released Reply to this message
Posted bybluejaywpg
Posted on05/03/01 01:43 AM

> > Hey - well done on the T2 table!!! But will you be tackling the following
> > issues:
> >
> > Gun doesn't seem to be able to shoot more than 2 or 3 targets.
> I noticed this as well. The kickout should be a little stronger, I think.


> > The ball on the odd occasion will fall through the wall guiding the ball to
> the
> > right flipper.
> Haven't seen this happen yet.

I was just playing the new version & the ball went right through my left flipper! Only once though...

> > Gameplay is choppy unless sound is off. (I have a Celeron 433)
> You answered your own question... (your computer is too slow)

Probably more of a VPinMAME issue anyway, not a table issue.

> > When shooting ramp at a high speed sometimes the game doesn't recognize it.
> If you read all his post, this is a known issue with Visual Pinball. See below:

Oops - attention deficit syndrome. :)

> > > Something very annoying, and maybe Steve can fix, is the non-activation of
> the
> > > triggers when ball is going fast! When going back and forth continuously
> > > between the left and right ramp, it doesn't always trigger correctly so you
> > have
> > > to hit the other ramp for nothing, then shoot the other one that didn't
> > trigger
> > > again. The nice thing about this table is that it is as hard as the real
> > thing!
> > > I average about the same scores on this as I do in the arcade (15-35
> Million
> > > with an occasional 80+Million).

Heh, got him beat there. :)

Also, the kickback doesn't always return the ball.

Hardware/Tech Support Moderator

# of bugs found in Windows so far:

Entire Thread
Subject  Posted byPosted On
*T2: Judgement Day v1.1 Released  AJR05/02/01 03:28 AM
.*Re: T2: Judgement Day v1.1 Released  bluejaywpg05/02/01 07:55 PM
..*Re: T2: Judgement Day v1.1 Released  computerblue05/02/01 10:32 PM
....Re: T2: Judgement Day v1.1 Released  bluejaywpg05/03/01 01:43 AM